help with testingcheatsenabled/error log please

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ladymiriam:
hi there,

The scenario is single sim walks to unowned community lot.  On arrival the game is on triple speed and can't be changed but can be paused; she is in the red entirely except for environment and no other sims show up.  I used testingcheatsenabled and the only error was

Controller-CLP-
Community Lot-Populator #68
Error: Stack number out of range
The stack trace is saved in blah blah

I looked at the error report but obviously don't know what it means.  It's also very long so don't want to copy and paste but I don't know how to post it either.  I know-I'm rubbish.  When the testingcheats was on, the game could then be slowed down to the correct time but still no other sims showed up.  I don't know what that means either, I am not at all familiar with this cheat and still very scared of it.

So, any help in deciphering an error log would be greatly appreciated.  Thanks in advance.

edit: I think I'm able to post the log, here goes

ok, trying again

ancienthighway:
Maybe if you attach the error log.

ladymiriam:
yay, log now added

ancienthighway:
Did you delete all the townies and not regenerate new ones to replace them?  There was an option on the home mailbox to delete everyone that was broken for several EPs.  One of the errors it cause was with the CLP.  The CLP doesn't find enough townies/NPCs to put on the lot and for some reason wouldn't create them.  Pescado's notownieregen complicates the problem.

ladymiriam:
Yes, I deleted all characters when I started my new neighbourhood.  I also have most of Pescado's DC, which as you know has the no townie regen in there.  I gave no thought as to how that might interfere with the running of the community lots, or anything else for that matter-just wanted rid of those damn townies [couldn't be bothered having to change all their clothes to fit in with my Terry Pratchett inspired neighbourhood].  I've only created 3 townies myself and only 1 or 2 npcs have been generated so far.  As I say, this is a new neighbourhood and I'm not that far into it but I do have 6 families or something living in the hood, should they have shown up at the community lot? 

I had heard that deleting all characters was not the best way to go about things but I looked at empty templates and felt the procedure looked a bit complicated for the likes of me.

Assuming the above is the reason for my problem, I'm wondering about how to fix that now.  I don't mind scrapping the hood and starting again if I have to but I'm hoping making a huge batch of townies myself, using Inge's teleporter, will rectify the problem.  Would that work and how many would I need?  I take it they'd need to be a mix of teen, adult and elder?  If not please give me your suggestions and thank you for helping me, it's very much appreciated.

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