Help with my game!

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ladymiriam:
The Hack Detection Utility is at Paladin's Place, Google it then Sims 2>Programs, second one down.  All I'm getting for a link is www.simwardrobe.com.  As I said, this is a starting point for hacks, and some hack conflicts are not a problem, or meant to be like that.  I've never heard of Back Alley Sims so don't know about their hacks but  I had a simlilar experience with a hacked dresser, luckily I just got rid of the dresser and it all went ok again.  Mixing and matching hacks can be a difficult job.  I've learned from many binary searches (and from all the folks here) to always check the compatabilities any hack and not to double up hacks-pick one that does the job you want.  I would suspect that most of the hacks from your site are compatible but may not play so happily with those from other sites.  Anway, good luck.

caffeinated.joy:
Keep in mind, as well, the HCDU will display potential conflicts, not guaranteed conflicts. Some them will be benign and won't effect your game. The only way to test it 100% is to remove the mods in question and replace them one at a time.

Lady mentioned using the boolprop cheat to create an error log. This may actually help narrow it down further. Take a look at this 'how to' and, when you have the log, you can upload it as an attachment so we can take a look at it. If you're not sure how to attach the log file, just click on "Additional Options" when you're typing your reply and you'll see the option there to attach a file from your computer. :)

SouthernBelle82:
Quote from: ladymiriam on July 22, 2009, 04:29:28 am

The Hack Detection Utility is at Paladin's Place, Google it then Sims 2>Programs, second one down.  All I'm getting for a link is www.simwardrobe.com.  As I said, this is a starting point for hacks, and some hack conflicts are not a problem, or meant to be like that.  I've never heard of Back Alley Sims so don't know about their hacks but  I had a simlilar experience with a hacked dresser, luckily I just got rid of the dresser and it all went ok again.  Mixing and matching hacks can be a difficult job.  I've learned from many binary searches (and from all the folks here) to always check the compatabilities any hack and not to double up hacks-pick one that does the job you want.  I would suspect that most of the hacks from your site are compatible but may not play so happily with those from other sites.  Anway, good luck.


I found it and tried using it but almost half way through it would just pop up a message about an error and I had to quit.  :\

ladymiriam:
Och, that's a bit rubbish for you.  I take it you tried more than once? I've had issues with that programme myself, the last time I had a problem with a hack but you can find user support for it at Simlogical.  I appreciate no one wants to do a binary search, the methods that I have found to help/work are firstly, the error report-it can sometimes pin point exactly the problem file/s.  If it's related to an object that you have placed on the lot, rebuilding the lot and test playing after every few items added can lead to the problem object also.  Obviously, you have to build on a lot that you've moved a sim into.  Check every one of your hacks, go back to the source and make sure you have the correct version and check their compatabilities with other hacks you know you have.  Make sure also have you have all files needed for your hacks-I had a hellish time because I didn't get the patches for a hack.  The Download Organiser at MTS can help with sorting/identifiying files in your folder if there are any you're unsure of.  If you have to go through your download folder, start with the hacks.  Take everything out except the hacks, and if it is a hack related problem you'll know, then it's just a case of narrowing it down.  There is no easy, non time consuming way to solve these problems unfortunately.  Good advice, you'll find elsewhere on this site, is to keep subfolders-ah, now there's a thing.  I read that if a path name is too long, then the HDU can't handle it.  If you already sub folder, try shortening the names of folders.  Sims Design Avenue/Caravan Sims have really long folder names, which makes for a longer path, for instance.  Anyway, as I was going to say keep sub folders, initially dating them perhaps so you know when they were put in before moving them to your descriptive folders when you know they are ok in game.  I always keep hacks seperate in the main download folder, just because I don't know if they can be subfoldered.  Good luck anyway.

caffeinated.joy:
Mods and hacks can be put in a subfolder. I always keep my mods in their own subfolder for easy location. If there's a problem and I know it's a mod conflict, all I have is a subfolder to yank out and weed through, rather than scouring through my entire Downloads file and picking them out.

Some people have their downloads so organized by type and site, etc., but I find I don't really need to. I have a subfolder called "New" for anything I've installed in the past two weeks, so if there's something wrong with something I've recently downloaded, it's easy to find. I have one for my meshes (easier to see what I have when I come across cc that requires a certain mesh), one for my hacks and mods and another for my default replacements. :)

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