The update killed my game!

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Chaavik:
One of the solutions I came across at MATY when I had crashing problems. Thanks, Sharpener, for the solution that worked for me. It's worth a try:

1. Download the patch from wherever you are able to get patches from for your region: US, UK, whatever else.

2. Remove the Mods folder to your desktop.

3. Update the game.

4. Delete the .cache files from the following location:

C:\Documents and Settings\YourUserName\My Documents\Electronic Arts\The Sims 3

Or similar locations for your OS.

5. Start up the game and choose a town.

*This way, the game will generate new .cache files.

6. Exit the game without saving.

7. Put the Mods folder back into the main Sims 3 directory in the following location:

C:\Program Files\Electronic Arts\The Sims 3\Mods

Now, if you have Rick's "enablescripterror" file in your Mods/Packages folder, take it out to your desktop.

8. Start up the game and choose a new town.

9. Exit the game without saving.

*By then, the game will have a new set of .cache files.


I don't know if it was necessary to leave Rick's "enablescripterror" file in the Mods/Packages folder at this point because it was the only mod that caused my game to crash every time I attempted to create a new town save, and I was surfing MATY for a solution until I saw Sharpener's post in one of the threads regarding the patch and Awesome Mod. I had to try that solution or else. But it worked for me.

Rick's "enablescripterror" file was purely for debugging glitches and producing error logs if something should go wrong with the game, BUT I was under the impression that this file had not been updated for the new patch. So, the question remains to be seen whether this will be updated to be compatible with the new patch or not. Or whether the mod itself is needed at this point or not.

Llial:
I had to remove Delphi's facialslider hack, to stop crashing in the loading screen.

The bodyslider hack works still.

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