Car tutorial / not finished but alot info ;)
cylais:
Sorry I was feeling alittle frustrated but I'm not quite ready to give up yet. I can be such a wus sometimes. I managed to get the UV maps of the original model but they don't fit with the regroups I've got going so I'm starting over (ARRRGH!) from the beginning. Should be easier this time though since I understand the files better now. I'll still send the files but I'll delete the damages first and get the doors out of the middle of the model. Yeah I know you probably have no idea what I'm talking about so I'll send you the original too just for sh**s and grins.
cylais:
OK. So I started over and got all the parts textured as you can see.
But I've got a couple of questions.
I'm wondering how to go about copying the wheel so I can have 4 wheels. I tried duplicating and mirroring but the textures got mixed up somehow.
The other question is about the windows. Now you see them...
Now you don't.
It seems that the texture that is on the windows shows up on the carpet inside. There is a matte under the windows that I thought was there to catch that vanishing texture but it doesn't seem to be working.
Any ideas? Thanks in advance.
cylais:
I got the wheels acting right. I duplicated them by group and mirrored them left to right. I made sure the texture was right and I had to move them a bit to make them fit where they were supposed to be. I selected both sides, duplicated again and mirrored front to back then moved them back into the proper position. So the wheels are now in place but the windows still aren't acting right. Maybe it's a comment thing?
BlooM:
strange, cant remember i had something similar.
But if you already have set the comments try changing the opacity.
Glass is set to 0 while all other are -1 if i remember correct.
But i shouldn't worry about it anyway, glass is normally not done by texturing.
Hmm, if you want to keep the matte edges you should assigne a texture to the glass instead of the game settings.
using
The car is looking pretty cool!!
dont regroup the wheels with other parts before you assigned boneassignements to them.
Regroup as less as possible so its easier to update parts if needed.
If the wheels are going to be part of the interior textures then dont regroup them but name them the same.
Do this also with the doors and other parts, just name parts that belong together the same. ;)
BlooM:
Lol, i was looking and found a few unfinished projects.
Check em out if you like http://www.megaupload.com/?d=1YTY0LYI
I have tons of unfinished stuff...
If your done ill have a little present for ya ;)
If you cant figure it out send it to info@bloomsbase.net
And ill have a quick look
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