How do you pick out items that cause your game to crash?

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kaoz666:
Organizing your DL folder will DEFINITELY help you in the future should you experience a crash again. How's that help you? Simple. When you know where everything is, you know what you've added recently. I'll use my last crash as example. About 2 months ago I snagged some stuff off of Sim2Cave during a DL binge. But when I fired up my game, it'd freeze when the loading bar reached more then half, then say "The application has failed and will now terminate" in a dialog box, signaling that something in my DL folder was causing a conflict and crashing my game. Now from the 1st time I experienced that many, many moons ago, I'd organized my folders. So all I had to do was go to the October 2009 folder, and search through all of the stuff I'd recently downloaded. I After only 3 restarts and 20, I found the culprit and got rid of it. Organizing your folders won't stop your game from crashing, but it will help you find the particular file that's causing the crash easier. Again, the initial organization will be a LOOOOOOOOOOONG process. But with organization comes more efficient file archiving, especially is you're someone who uses a ton of CC like I do.

Now, the other potential reason, as was stated by theraven...is your PC's memory. Or more importantly, your paging file. The paging file is the application you PC uses to determine how much memory it'll use to run programs. People make the common mistake of thinking that just because they have 4GB of ram that the PC is using all of it. Not the case. Many people's PC's are still running on the factory default paging file, which is actually the bare MINIMUM amount of memory a PC will use to function. The only way to run heavy duty programs more effectively, such as PC games, or other programs like Photoshop, Reason 4.0, Poser 7 and so on (Those being programs I use personally) is to increase your paging file's size. How do you do that you ask? Funny you should...cuz I typed up a tutorial on the very subject a while back

http://www.insimenator.org/index.php/topic,105572.msg1537393.html#msg1537393

Follow the directions here and you can put your PC's available ram into OVERDRIVE and really pump out the power to run not only massive programs, but a number of them at once. (I've got itunes, TS2:AL, Flock (My web browser of choice) AND AIM running, all on 512MB of ram. If I can get my PC to handle that kind of work load with so little ram, my Tut will have your PC running like a super computer.)

caffeinated.joy:
I don't organize my downloads as obssessively as some do, but I have a few files that saves me a ton of headaches. Aside from clothes/build objects/genetics and so forth, I have meshes in a seperate subfolder within each of those subfolders. I've had a problem with a bad clothing mesh before and having that subfolder was a big help. I also have all my mods in a separate folder. That way if my game is displaying behavior indicative of a conflict all my mods are easy to find and pull out. Then I have my default replacements in their own subfolder for the same reason, but also because if I find another default replacement I like better, it's easy to find the one I have to pull out (because you can only have one default replacement set of any type ;)). Lastly, I have anything I've downloaded in the past two or three weeks in another subfolder (with all the appropriate clothing/genetics etc subfolders in it) so I can test it and if something new causes a problem, I only have to pull the "New" folder out and sort through it. :)

EKozski:
Thanks to Joy, I do the same thing. I have a folder inside my Downloads called, New Downloads. Everything I download goes into that. If there was a problem, I knew exactly where to go.

Since I got a new computer and all the EP's, I still do that. Old habits die hard.

It saves time and it's a lifesaver.

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