Recoloring Mystery
edinfresno:
Hi. I just recently figured out how to successfully recolor objects but I've run into a mystery: Namely, I want to recolor Trezilla's Hughs DX 500 Helicopter with Police Helicopter colors for use in my game but there's text on the side of the 'copter that says "Simcity Tours" and, no matter what I've done, I can't get rid of it and I can't figure out which file in the package contains that text so it can be changed.
Btw.. I'm using the latest version of SimPE.
Here's a picture of what I'm talking about:
http://www.modyourpanties.com/hosting/21094_100709173907Simsave_012.jpg
So, Which file do I open to change that, how to I extract the necessary item and how do I import it back into the recolored package?
I'm assuming that, like recoloring an item with one texture it would be a very easy process once understood.
Thanks in advance for your help
Ed In Fresno
Engram:
Until I googled it and found it despite the mis-spelled creator name I had absolutely no idea what you were talking about. It really helps to link to the item you are talking about so people can help you rather than search around and maybe get frustrated when the item appears not to exist.
The letters are in the matte1 and matte2 texture images. I don't quite understand how you could not have found those as the text in those images is quite large and obvious. Have you already edited those two textures and the text is still there? Or did you somehow miss those?
BlooM:
The problem is prolly that object workshop doesn't extract that particular texture.
So it cant be recolored, only in the original meshpackage.
Adding that texture to the recolor files that are generated when cloning the package is possible but difficult.
Engram:
Ah... Could be. I didn't try recolouring it, just looked at the file in SimPE.
edinfresno:
Hi. Thanks for your reply.
Sorry about the misspelling confusion earlier. It was supposed to be D500, not DX500 (I was thinking of the Hughs DX500UAC-A Police Urban Persuit aircraft at the time, which is what I want to recolor this object to resemble)
First, The Matte1 and Matte2 files don't show up in a simple recolor in SimPE (as I now know): They show up only when the object is cloned either as a slaved clone of the original object or as a stand-alone cloned object so, no, I didn't find the matte files at all when I did a simple recolor of the object.
However, when I cloned the object all the TXTR files showed up in the Texture Image (TXTR 10) file list.
To answer the second part of your question: Once having found the files I edited them to remove the text (ergo: exported the TXTR files to a temporary folder, edited them in my graphics program, ran "build DXT" (which I don't think was the correct way to do it) and then clicked commit/save as I would with any other basic recolor.
This obviously was not the correct proceedure since it didn't work.
So, now, the question remains: *What*, exactly (step by step if possible) do I *do* with these files (how do I edit and import them so they do what I wish)?
If you have no answer to this then, perhaps, you could direct me to a step by step tutorial that would show me how to do it? (Unfortunately, and after a great deal of searching) I have yet to find a tutorial on effectively editing matte files in objects.
Thanks again for your time and help.
Bloom!! LOVE! LOVE! LOVE! your stuff!! Sorry you're moving on from Sims 2. I'll miss you TONS! (No, I don't play Sims 3.. Yet. LOL! I'm waiting, waiting, waiting.. Until such time as there's as much stuff for sims 3 as there is for Sims 2 but, probably, by that time, there'll be a Sims 4 that everyone'll be moving on to! ACK! LOL!)
Thanks again.
Ed In Fresno
So, now that I know how to find the files what in the world do I do with them?
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