Sims 2 or Sims 3?

<< < (7/10) > >>

Katie:
I will never ever convert to sims 3. End of story.  ;D

Aquarius:
Good thing you haven't been forced to convert like I have. I miss my laptop and my sims 2 :'(

Jenna:
I'm still playing TS2 for the near future. I've played TS3, and it didn't really impress me that much. Maybe after a few more EPs, and when some decent CC comes along. *shrugs*

XPTL297:
The question here is not how beautiful or how ugly Sims are (2 or 3) because everything will change. It is just that it will probably take many years when in fact it could have taken some minutes. To play TS is not just a case of how pudding or not, but a case of interactions. When you limit people to play just one house at a time, you have to give them a sense of community. What I felt in TS3 is that it is the same I feel about my next neighbor. We have lived side by side for decades and I know nothing about him. (Sincerely I don't care at all). When I create my own dream world, I don't want to have my noname, noface neighbor, but a sense of participating in everyone's world. After I noticed that TS blows up my computer if I move in too many Sims, I found out new ways to play all of them and keep my CPU/RAM happy. So, it not a case of walking virtually around, collecting stones or plants, but on creating a magic world that you could wish to move in self. For people that wasn't born at TS1 times, TS1 had much more interactions than TS2, just that technology didn't allow them to experiment them. When I create a new object I take TS1 as source, because I also modded a lot for TS1 though never posted my work.
I believed that after all the experience gathered and all that fabulous creators that contributed to make TS2 really beautiful, TS3 would have a super good start once most of the problems were relatively solved. But NO. It started that all the little problems from TS2 were just reproduced in TS3 (Sims that bumps on each other, get trapped between two objects, doors that opens individually and only one Sim can pass and caused them to lose school or work, just because they either bumped on each other and fall "out of queue" or something alike. Finally, who was the Idiot that told EA that we have enormous amount of fun repairing the very same mistakes over and over again? It seems to me that EA really thinks that all we have to do is to go online every 30 seconds to look for solutions to problems that were already solved.

minkey:
I don't think it's 100% fair that all of my posts were deleted because I have a difference of opinion

Navigation

[0] Message Index

[#] Next page

[*] Previous page