Alpha Mesh recoloring glitches - RESOLVED

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Theraven:
What is/was the background color on the dark skirt? If it is white, then it's probably just some uncolored pixles. Try to color a good-sized part around the texture in the same color the skirt is. I've had a similar problem with some alphas that made black or white linings show until I colored everything around that particular area on the texture.

Alpha clothes with transparency needs more work out of your graphics card, and graphic glitches are bound to happen when your graphic card is overworked.
I don't have that particular problem, but I know that on certain lots in my game, things start flashing purple when my graphic card/memory card is overworked (or when Vista finds it fun to bug me). Not sure if it's textures or rendering polys, or maybe a combination. The game is very resource demanding, and Vista tends to crash it to desktop when it consumes memory over 3GB (the usual is 2GB, but I did a 3GB fix on that one. Only happens on my heaviest lots now).

The best thing you can do, is to reduce number of alpha clothes used on a lot, and try not to use background applications while running the game.

I tend to lay down the game (hit start button OR alt+tab), open up photoshop/whatever, do what I'm supposed to do, close down the program, and open up the game again.

Oh, and DXT3 is usually more than enough. DXT5 is mostly used for shadows. Not sure if it's a size difference on the file between DXT3 and 5, but there is a size difference between DXT1 and 3.

IronBeard:
Quote from: Theraven on September 14, 2010, 03:19:04 am

What is/was the background color on the dark skirt? If it is white, then it's probably just some uncolored pixles. Try to color a good-sized part around the texture in the same color the skirt is... etc.

I thought that the background might be the issue; generally, I follow the Maxis way and use a hue from the texture item. But I've tried that, and I've tried white, black and 50% grey too but the problem persists. As a workaround, I've created a new skirt for my schoolies similar to the default for private school and banded it off-white around the hem. That is fine, no white line!
I was observing a bunch of schoolgirls on the train on my way home this evening, they were wearing navy skirts and it struck me how crappy they look with that greasy sheen from sitting for hours on plastic seats and too many Big Mac lunches. Maybe I'm just sick of navy skirts in general, I certainly won't be creating any more for my sims!
As for glitching, as long as I re-build my package textures in SimPE, it doesn't happen, ONLY straight from BodyShop alpha items are affected.
I tried  both DXT3 and 5, but could see no difference. I'll probably stick with 5, being greedy for high numbers.
But thanks for taking the trouble to reply.

BlooM:
Could you upload the problem skirt?

IronBeard:
Quote from: BlooM on September 14, 2010, 06:40:28 am

Could you upload the problem skirt?

I could do, where to? Do you mean straight from BodyShop or one that's been edited in SimPE?

BlooM:
One that causes problems ingame.
And the name of the mesh i need to install to make the outfit work.

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