Blurring after Recolour [Solved - Thanks Guys]
ladyrose:
Yep, everything's set to high! The blurring only occurs once I've recoloured, other peoples recolours don't muck up the skin like that. I'm pretty sure I must be doing something wrong in the recolouring or saving stage as other people manage to make lovely CC that doesn't bleed/blur at all haha. Any ideas? Is it that way I'm saving it, or am I not using a true enough black on the "negative" texture space? I did edit the alpha a bit, but on recolours I've tried where I haven't edited the alpha its caused blurring/bleeding too. *scratches head* Its really confusing me as to why its happening.
EDIT: (forgot to type this bit haha)
Quote
Is the skin yours, too?
Erm, I believe its one of Enayla's skins. I did try the recolour with a whole bunch of custom skins, and *shudders* maxis skins too, and it still seems to blur.
Theraven:
Just how are you recoloring the skins?
Blurriness or pixelation can in fact be caused by the hue option, especially if changing the color entirely (like from blue to orange). You'll often see it while working in Photoshop, and it shows up even worse ingame.
Only tip I can give you with those, is to use a desaturated version of the texture with some kind of layer-overlay, over a bucket-fill layer with the color you want to use. Doesn't always give a perfect result, but if the hue option fails, that's one of the versions to work around it.
I think Enayla also wrote something about her skins not being good to recolor.
I sometimes extract the original texture with SimPE, and put it over the BMP file from the project folder - just to be sure I've cancelled out all the blurriness I can. If you're on a Mac, that might be difficult if SimPE doesn't work on it...
And alphas like black/white best. If you're editing transparent parts, you have to play wround with grey tones. To me, that usually ends up with a lot of trial and failure :-\
ladyrose:
I haven't recoloured any skins (yet...), just clothing. Can I ask, how might one create a higher res texture file? I've just been sticking to the size that bodyshop chucks out at you! Do you just change it in photoshop so its bigger with a higher DPI, or is there some other way of doing it that I don't know about?
Sorry if my list of problems/questions seem to go on a bit. And thanks for your patience and advice.
Theraven:
You can resize to 2048 x 2048 with Photoshop (remember the alpha, too), but that's as much as I know. Not sure if it's possible to do any changes with the DPI. Computer graphics don't go much higher than 72ppi anyway.
Just remember that 2048 is 4 times bigger than 1024, not just the double.
However, adjusting the image size isn't much use if textures look great in Photoshop while blurry ingame. Then it's usually something else wrong.
Just how are you saving your files? Don't use "save as...", but instead collapse all the layers and save (ctrl+S) - just make sure you've got the layers saved elsewhere first. This doesn't compress the file in any way, keeping things intact.
ladyrose:
Hmm okay, I'll give resizing a go, and see if that make a difference. And I'll take into account the layer merge rather than saving a copy. Hopefully one of these will bring about a bit of change! haha And thanks, its been really helpful to be able to talk to someone about it =]
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