Hair mesh texture problem - RESOLVED, kind'a...

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IronBeard:
Hi. I recently spotted some a hair recolor over at MTS2 and downloaded it. I also had to download a mesh from CoolSims so I downloaded Anto's textures for it at the same time.
Unfortunately, neither Anto's original textures, or the recolors I downloaded show on the mesh, though the mesh is visible in game:


The hair textures do not show in game, in CAS or in BodyShop.
I tried exporting the texture in BodyShop as a new project and got it to show up as custom hair. However, after I imported it into the game, it again failed to show up!
I have no experience of working with hair and would appreciate any suggestions to fix this issue.
The mesh in question is CoolSims no.32, page 5 (lady GaGa's hair)
Thanks

caffeinated.joy:
Moved to General Sims 2 Help, since this is a problem with a hair you downloaded and not a problem with something you're trying to create.

Can you please link to the download(s)?

IronBeard:
Yes, sorry. It was a bit of both really and I thought I might get quicker feedback over there, cheeky chappie that I am.

The recolor dl can be found here:
http://nene.modthesims.info/download.php?t=353093

The CoolSims mesh is here:
http://www.coolsims.net/?show=hair&page=5

Theraven:
If the originals don't show for you either, then the problem is probably on your side.

Do you have graphics on high? Some recolors and meshes won't show unless you've got texture and sim details on high.

IronBeard:
Absolutely, everything on high and finely tweaked. Also, I've had no problems with any other custom hair meshes, including several from CoolSims. It could be that, for some reason, this mesh is not Mac friendly, though why should it be the case with just one mesh out of dozens they feature? Actually, I don't ever remember having a file that wasn't Mac friendly.
But if the recolor textures were based on Anto's original packages, they may have replicated something graphically that my Mac doesn't like.
When I get a mo later, I'm going to try and re-build one of the textures DXT 5 as that has helped with previous issues of alpha mesh recolors periodically not showing up properly (one reason why I posted this thread in its original location).
Of course, using SimPE on a largely alien operating system (to me anyway) means that any guidance I can get is greatly appreciated. It may be that a cursory look at the mesh/texture packages in SimPE might reveal something, though I'm not at all sure what I would be looking for. Properties?

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