about the tutorial Converting Bodyshapes Using Meshtool and Poser Magnets

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Ultra:
There is no magic button to delete all the magnets, you have to select each one, and hit the delete key.

The problem is Meshtool, it doesn't always recognize *.obj files coming from Poser correctly, and the bones don't get assigned properly.  Milkshape is a much better tool.  You don't have to do any centering or rotation.  You don't even have to delete the magnets from Poser, you can just export the object and import it into Milkshape.

xikitaa19:
this is what I got when I used milkshape


why the clothes are black? I dont know why the arms are in this position

I followed the steps that Bloom gived in an old post but some steps I dont know what I need to do so I didnt do some steps

Import the mesh in Milkshape(without the morph!) with Unimesh plugin: without the morph??? what is this.....the 5gd file???

I dont know how to import the fatmorph to poser,what I need to extract in simpe?

Fix the comments and the normals:I dont know what I need to do in this step

 

Ultra:
This is a whole new method.  Instructions for Meshtool and Milkshape are quite different.

When we use Milkshape, we no longer export the object file from simPE.  Instead we extract GMDC files (5gd extension), and we use those inside Milkshape to get object files for poser.

I would suggest the following tutorials to start with...

Tutorials:Unimesh 1 - New Mesh Basics
http://www.modthesims.info/wiki.php?title=Tutorials:Unimesh_1_-_New_Mesh_Basics

Tutorials:Unimesh 2 - Editing and UV Mapping
http://www.modthesims.info/wiki.php?title=Tutorials:Unimesh_2_-_Editing_and_UV_Mapping

Unimesh/Milkshape Tutorial: Level 3, Combining Mesh Parts
http://www.modthesims.info/showthread.php?t=179177

miros1:
Thanks for the links, Ultra!

xikitaa19:
I finally got it!!! :p thank you so much Ultra!!!!!!!!!

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