Body-Shop and packages..
MissBubbles:
Okay, so I made a few really cute re-colors of maxis meshes and I want to share them.
If I just use package in the 'project' subfolder of the item, will it work on it's own as the outfit? I need to know.
Thanks for any help!
Theraven:
You click the "import to game" button, and find the file(s) in the SavedSims folder :)
The files will have the project name as a base, with 8 random numbers plus a "_" in front.
If the project is named "redhat", for instance, the file might be named "d5a07293_redhat". If you use the project several times, they will have the same base name but different numbers (you can use the same project as many times as you want, but remember to save picture files like PSD if you plan to use them several times).
MissBubbles:
Will they have the same filenames I gave them in body-shop?
Thanks Raven. :)
Theraven:
The name you give them will show as the tooltip. If you want the file to have that name, you can copy the name and paste it into the filename box after you've quit Bodyshop (notepad is a great thing ;)).
It's safe to rename Bodyshop files after you've exited (you probably won't be allowed to change filenames before you've quitted Bodyshop)
If you feel like doing so, you can also recathegorize and even rename clothing with the Wardrobe Wrangler if you've got it (change cathegories or ages/genders as far as it goes without needing new meshes). It's much more noob friendly than SimPE for clothing (I rarely ever us SimPE for this any longer)...
The file in the project folder is some sort of a file copy or file original (I'm not sure about this), only for Bodyshop use. It won't work ingame, not even in your own game.
MissBubbles:
As in Everyday, Formal, PJs, Undies, etc?
I usually categorise mine as all the ones they could possibly be before importing.
I think I got it. I've been much more manuverable around my sims folders. XD
Thanks Raven. As usual you're amazing. :D
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