How to make objects deco in SimPE?
caffeinated.joy:
*sneaks in and moves this the right section, all ninja-like*
MissBubbles:
Oops! Sorry... I thought I posted this in help. I guess not.
Thanks for moving it. :>
XPTL297:
If you want to make merely decorative objects, you can make a permanent clone of two EAxis objects: the Flamingo and the Venus Sculpture. It is all you need. Do you know how to make a permanent clone? OK. Make them and keep them on a separated folder. It will be your basis for whatever you want. Everytime you need to make a deco, you clone from your permanent clone, it is easier than looking for a something all the time.
You need to have a new unique GUID to identify your object, the rest is just a matter of exporting the GMDC and importing again in your object. When you export the GMDC, export also the textures. So you have your decorative object. The flamingo (for objects that has only one element) and the Venus Statue (has two parts) have everything you need, can be seen from the hood view (have LOD90) and don't get confused about their sizes, it doesn't matter at all, you can use the flamingo to build a house or the Venus to create a potato. But don't think at it is that easy, depending on what you are intending to create, you have to mess up with material definition (glasses, transparences, water, shine, glow, deepness, flatness, etc). Start always with something easy, then improve them at the same speed as you learn.
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