How exactly do you recolour Tops
Theraven:
Maybe you're trying to open referenced clothing files. Those usually don't have textures at all, but need other outfits to show up properly (almost like slaved objects borrow textures from master meshes). They're usually part of a set, if teen to elder can use the same textures. The files are also very small, often around 2-6 kb since they don't contain textures.
If that's the case, you need to find the "master" files, the ones the referenced clothes borrow their textures from. If you have the full set of clothes, you should be able to recolor them normally in Bodyshop. They'll borrow textures from the master files to create a fully custom recolor.
As for the blurry textures, you can fix them with SimPE, but only by using the DXT tools. Importing the texture with the "import" button makes them even more blurry than in Bodyshop.
How to enable DXT (if you don't have it already) - http://moonlightdragon.freeforums.org/enabling-dxt-texturing-in-simpe-t1197.html
And how to use the DXT tools (just look at the recoloring parts) - http://moonlightdragon.freeforums.org/how-to-make-default-infant-outfits-simpe-t526.html
jasmini:
Yes that's correct, it's a female teen top that was part of a set of other colours.
When you say the master, i'm assuming the adult category can be ruled out since its only with the teen recolour set i'm dealing with.
The way i usually do it, is by packaging the top with the sim and then extracting it out for simpe, because just like you indicated,
Bodyshop adds some kind of tag separating the copy from it's original.
Let me explain how weird this is.
After doing the editing with Photoshop and exporting the top back in Body-shop, the top comes out clear and well textured.
But as soon as i close body shop and re open it, the top comes out blurry and smudged.
Now you see the reason why i was messing around with the graphics rule which i assumed is in the CS config file.
Theraven:
It's a common problem with Bodyshop, and some seem to have it worse than others.
You might want to go back and check if it's a referenced set of clothes. Packing the sim with the outfit will pick up the original file, but not the texture from the master file.
One thing you can do is to make a recolor of the outfit without actually changing anything - that way the new file picks up the proper recolor, but makes a custom file that doesn't need the "master" file to work. You should find the file in SavedSims after you've imported it to the game. You can get the original texture from the master outfit, if you want to make the quality better.
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