More Biker Mayhem: chaps for the bodybuilder.

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Raf:
Kavar, this is my take on your new recolor, is not that different from the original, just adjusted the brightness here and there, and used the white brush to make it more shiny, and I added a red line there. Sorry I didn't add more details, but hell, the front double buckles messed every attempt of modifying the texture of the front of the mesh around the belt. It got over me this time. :(

Kavar:
looks great metal, love the stripe. the accessory version should fix the belt problem, not sure how good it will take textures.. but we will see soon (if I knew how to map clothing better I could have done that... but I suck at that .. heh) thanks for recoloring it though :), I like it.

Raf:
Hey, count me in as one of the testers of the accessory version, kavar. I'll be expecting it. Sorry I couldn't done better this time :( .

marvine:
Very nice, Metalfenix!!

Guys, I'm sorry about the problem with the belt region - I mapped it that way to keep the details on the pants textures, and still have the skintone display correctly above the belt. Hey, I should have thought further... :)

Anyway, I can always help with some uv-mapping, or tips about it - it took a while, but I'm finally getting the hang of it (and should remap most of my work BTW :D))

kathy:
Very nice you guys!!

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