Very nice detailed skins turning splotchy and ugly, help!

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~*Jax*~:
At first I thought it might be your graphics cards, but reading on, I see it's not.
 
Bodyshop isn't really the best place to "test" skins.  Whenever I make a skin, I do it in bodyshop, then load up the game itself to take a look.
 
It's a pain in the butt, but it's worth it.

caffeinated.joy:
Just to satisfy our curiosity, and to help us cross graphics card issues of the list of possible culprits, what card are you using?

XPTL297:
Forget the card. I use a BodyShop and a game without Pets to make my skinning. After your report I checked my BodyShop and game WITH Pets installed. You are right. All dark skins are as spotted and bad look as you mention - and I don't use a Mac but a normal PC. My graphic card is very powerful (PCI express NVidia GeForce serie 7000, 256MB Vram)
The skins are useful in BodyShop to make pictures, but as soon as you check them in CAS they are a pure spot (really unacceptable).
And it is not only the very dark ones. I tried to make a small modification on a skin that was far too pale and the result was looking like a sickness.
There was some kind of modification in the light effect in CAS. Maybe Maxis tried to match both and as usual, they failled.
I never noticed such trouble, first because I do not use those modified skins in game (they were always spotted for me), but only for pictures. Second, I do not play "close-up" cause I play strategically and need a general view of the lot. So, I play in the very old TS1 system (bird's view). So, I never noticed any disturbance cause at bird's view, Sims are very small.

parttimeninja:
Sorry for the late reply, for some reason I didn't get notification emails with the previous three replies. :\

I've got an ATI Mobility Radeon 9000 (what came with the computer), and if it helps, I'm running Sims 2 with University only.

I'm just so baffled as to why the non-defaults look like they have skin diseases whereas the same skin that's been turned into a default looks wonderful, even in Bodyshop. It just seems like a lot of wasted resources if the program is taking the time to actually edit the texture file when placing it on the sim (splotchifying it in the process) when all it needs to do is paste it on the mesh.

caffeinated.joy:
Second questions. In your game setting, what are graphic settings at? It could be they are set too low.

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