Needing a Little Bit of Help

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CB2001:
I'm trying to work on a Sim of Mary McDonnall from Battlestar Galactica.  Right now, the Sim shown in the pictures is still a work in progress (I think I've found a better hairdo to use and I'm still trying to make the right adjustments to the face, which I think I may need to fix the nose).  I need some opinions and a bit of help to try to adjust the Sim to appear even more like her.  Let me know what you think.  Thank you.  :worship:

Nymphy:
Its good so far! :) You could make the lips less wide, lower the eyebrows (and possibly change the eyebrows to one by Helaene), make the face wider by a click or two and bring the cheekbones forward a bit. Hope that helps!

CB2001:
Thanks, xnymphetaminex.  I've made the suggested adjustments.  I think  may have done it too much on the cheeks and lowered the eyebrows down too low, though.

Also, seeing that there are times where we see Mary McDonnall wearing glasses on the show (which so happen to be her glasses in real life), I'm wondering if I should include glasses or not (the only pair I could find that closely matches the ones she wears are a pair that is a Maxis in-game pair).

Also, I'm beginning to wonder if maybe the hair that I am currently using fits the Sim better than some of the others I've found (the only thing I have an issue with is the hair texture, which I'm sure there's a better one for it).

BTW, I'm using an "older person" makeup mask on the sim to make the Sim appear to be close to the age of the actress without having to use the older adult age (I don't believe that Mary McDonnall is old enough to fall under the older adult age appearance that is a part of the game).  So those lines on the side of her mouth are intentional.  And I've also change the type of eyes I'm using (a pair from 3dconsortium).

Nymphy:
Looking good! :thumbrig:

summer_wine:
it looks better. maybe the skintone is kinda off because the source pics are well lighted but she looks kinda pale in RL :(

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