i loose quality while working on a skin

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trash_:
ive noticed how the skintones keep loosing quality while im working on them, despite i save in BMP format 24 bits, i thought BMP format doesnt loose quality, does anybody have any advice?
thanks

marvine:
Trash,

If you import the bmp from your project folder after doing any editing it will lose quality, whatever format you choose. The Bodyshop compression is hard on any texture with gradients and skintones are no exception.
So the best way would be to use SimPE and the "build DXT" option (with the Nvidia DDS utilities installed), it will allow to import a .png file and the loss or quality will be much less noticeable - the file will be significantly heavier though. Then, depending on your skintone, you can try to export/import it with Bodyshop without doing any editing; this will compress the texture further and may not mess it too badly, at least not as bad as when editing the bmp from the projects folder; this last step should be avoided with dark skintones though.

trash_:
infinite thanks!  ia had no idea of those things,thanks for your help






Quote from: marvine;627507

Trash,

If you import the bmp from your project folder after doing any editing it will lose quality, whatever format you choose. The Bodyshop compression is hard on any texture with gradients and skintones are no exception.
So the best way would be to use SimPE and the "build DXT" option (with the Nvidia DDS utilities installed), it will allow to import a .png file and the loss or quality will be much less noticeable - the file will be significantly heavier though. Then, depending on your skintone, you can try to export/import it with Bodyshop without doing any editing; this will compress the texture further and may not mess it too badly, at least not as bad as when editing the bmp from the projects folder; this last step should be avoided with dark skintones though.

trash_:
sorry again, i made a skin out of the projects folder, and i downloaded simpe and dds utilities, but i still dont know what exactly im suposed to do, do you know a good tutorial about this? thanks



Quote from: marvine;627507

Trash,

If you import the bmp from your project folder after doing any editing it will lose quality, whatever format you choose. The Bodyshop compression is hard on any texture with gradients and skintones are no exception.
So the best way would be to use SimPE and the "build DXT" option (with the Nvidia DDS utilities installed), it will allow to import a .png file and the loss or quality will be much less noticeable - the file will be significantly heavier though. Then, depending on your skintone, you can try to export/import it with Bodyshop without doing any editing; this will compress the texture further and may not mess it too badly, at least not as bad as when editing the bmp from the projects folder; this last step should be avoided with dark skintones though.

BeosBoxBoy:
trash I think you need to see this - the technique is the same - just make certain to use DXT3 format! :

http://www.insimenator.org/showthread.php?t=11026

and also take a look at the information in these posts at MTS2:

http://www.modthesims2.com/showthread.php?t=43273

http://www.modthesims2.com/article.php?t=147242

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