Adding Pregbot in Milkshape
themysticalone:
No, I didn't make the fatmorph myself in that one, but after playing around in the game a lot, It seemed like they could both be active at the same time and both be applied.
It does look like the morphs are stored as meshes when editing them in milkshape, etc, but I have this sneaking suspicion that they are actually sotre as morph data in the gdmc itself, so I guess it's possible that the game ignores some assignments when both are active at the same time.
Later on, I created a preg mesh with both a breast swell and a belly, and the resulting breasts when fat+preg with larger than when fat or preg alone, and the belley and butt, etc were still pudgy when fat+preg.
BlooM:
yes, they must be linked some how....
wes_h:
Quote from: BlooM;800047
yes, they must be linked some how....
Indeed, they are.
Morphs exist in the GMDC as a set of additional values associated with each vertex that are to be added when the morph is made active.
While some morphs, like foods, are designed to be used only one at a time, the fatbot and pregbot morphs are not mutually exclusive. All morphs are triggered in the game by an animation.
While I have always believed new morph types could be created (simple enough) and made to operate in the game (not so simple), the tools and research to do so has not been available so far.
BlooM:
Ah, thank you Wes. :)
Netra:
THANK YOU SO MUCH BLOOM FOR THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:) MAN, THIS HELPS ME A LOT. I AM NOT GOOD AT MOVING VERTICES AT ALL, SO I USED THE SPERIFY COMMAND IN MILKSHAPE AND THEN MOVED SOME VERTICES FOR WARLOKKS TEEN 34 D AND XLG HIPS AND GOT THIS!:)
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