Paysite Discussion Thread

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Tomkat:
On this topic: I get that the stuff on most paysites took a lot of time and patience to create and I get that the creators want some kind of 'return' for it.
Also I get that many of the people who want to download the creations cant pay for it, or are underage etc.  
This storm will never blow over, its useless trying to fight paysites.  
Instead: use your discretion when downloading.  If a paysite offends you in some way stick to free sites.  Just dont bother with them and they wont bother with you.  Its not like they're withholding something that belongs to you...its their content and they can do with it what they want.

Having said that Im confessing to using the booty when I see something I really like.

pickpock:
But the problem is; a lot of people, where of I am one, thinks that it's really *not* their content. So, they haven't got the right to sell it. Not i if it's made in BS or HC, nor if it's in a .package file.
When agreeing to the EULA the player/creator gives away their rights to their created CC.
And without agreeing to the EULA, you can't install the game...

kathy:
Play devil's advocate if I work on a mesh and spend some 30 hours perfecting it that doesn't mean it is any less mine because I put it in a package file than a painting that someone paints on a canvas by x manufactorer. I can still take my mesh and sell it on a site such as Turbo Squid. My real problem lies in the ones selling the content that they took from the Poser community or other 3d communities, coverting those and then selling them. Other than a conversaion, mapping it and texturing it they performed no real work which they claim to and are misrepresenting themselves to the community.

baileybop:
I'm envious of anyone who can create. I have cognitive disabilities, cannot focus, concentrate etc, so learning the complexities of creating is beyond me. Having said that I will admit to falling into the Pay-Site --oh I have to have that, and willingly paid for it. My choice. Having said that, I went on my merry way downloading this that and everything, and then found my game to take close to an hour to load. So I went about the lengthy task of cleaning out my downloads folder. And what did I discover????
To my utter shock and amazement 95% of my "get rid of this" was my pay site downloads.
Then I discovered this site, along with it's sister site and MTS2, and I was in  download heaven. With one small problem, I love with all my heart the creations by Cashcraft at The Sims Resource, so that is the only pay site I continue to be a member of.
I did try several times to make clothing, but my results were enough to scare a hungry dog away from it's breakfast. If making clothing was that difficult I can only imagine the time and effort put forth in the creation of objects. And new meshes----well I can't even imagine the work.
I understand someone wanting to be reimbursed for all the work they put into something, I crochet afghans and sew quilts, but not for free, (unless I am giving one as a gift) and yet, I am so incredibly grateful for the many talented and excellent artists who unselfishly offer up their delectable goodies for free.
This game would have long ago lost it's appeal for a great many of us, if it weren't for the Custom Content, offered by such wonderful sites as this one. And times have changed for me as well, now that I am on a disability pension, I no longer can afford to frequent the Pay-Sites, as I once used to.
I am of the opinion that EA would benefit beyond belief if they hired some of the creators from these free sites to actually create for the game itself and future expansion packs. The content of the game itself would be vastly improved leading to possible higher sales.

pickpock:
Quote from: kathy;759398

Play devil's advocate if I work on a mesh and spend some 30 hours perfecting it that doesn't mean it is any less mine because I put it in a package file than a painting that someone paints on a canvas by x manufactorer. I can still take my mesh and sell it on a site such as Turbo Squid. My real problem lies in the ones selling the content that they took from the Poser community or other 3d communities, coverting those and then selling them. Other than a conversaion, mapping it and texturing it they performed no real work which they claim to and are misrepresenting themselves to the community.


exactly, while the package file still belongs to Maxis, I don't see how the mesh could be anything other than yours. If you've made it with Poser or Milkshape, which are two non-Maxis/EA programs, they legally shouldn't have any rights to it. Nor to textures made in Photoshop or Paint Shop.
But if it goes into a .package, the file it self is not yours to sell.
 But I know HP has talked about this over at S2C. It probably is possible, to legally sell what *could* be made into CC. Like texture files and meshes. If of course, you've made them yourself,, so you'll own the Copyright.
They're not in a .package, not made with any copyrighted "Tools and Materials" so who could stop you?


Edit: baileybop - I think clothes are hard to make too >_< and you'll never see me even try about doing a mesh... *shiver*
Everyone sucks big time when they first start out with creating. lol, try doing eyes... ;) I can personally attest that it's not that hard ^_^ Especially if you start easy and just take an eye from a photo :)

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