My Neighbourhood is sinking lol
Shastania:
When I first saw this, I though that the weight of having a 1000+ sims to a neighbourhood was making it sink. *lols at mental image*
However, by the looks of things, it appears to be a corrupted neighbourhood straining memory. I agree with Chairman Greg- more ram might help.
tragedymcneil:
But all my other neighbourhoods are perfectly fine. Its not slow or anything even in the corrupted neighbourhood its not slow. Its only this neighbourhood. Would low ram effect only one neighbourhood?
FallenAngel86:
wow i wouldnt want to drive on that road lol
tragedymcneil:
Update- It wasn't my ram, we have tons of ram, it was because I had redone my terrain and there were 3 houses left buried which made the new terrain sink (The previous terrain was alot lower then the new terrain.) I have pulled them out of the ground, the face and toddler problem was bad custom content.
PegasusDiana:
Is this Veronaville? I've been reading a lot of the posts on several boards and it always seems to happen in Veronaville these little quirks I mean with the terrain. I had over 200 Sims in my neighborhood and over 1800 character files and never had a problem, so I wouldn't think it was too many sims. Then again I have 8 gigs of ram so that may be why. But, I always have problems with Veronaville getting water where there isn't any, etc...I just reset all my neighborhoods and thought Veronaville first since it's the biggest, and I want my storyline to be the past meets the future. Water everywhere it's not supposed to be. pfft lol
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