Converting Bodyshapes Using Meshtool and Poser Magnets

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Bakajin:
Thanks Warlokk, you must have been posting as I was. :) I'll keep trying with the Rio set. The other sets are working great! Thanks for your hard work. And thanks TMO for the tutorial.

themysticalone:
Quote from: Warlokk;867697

If it's an explosion when applying the magnets, I get it too, all the time... believe me I wish I knew how to fix it, I think it's a program glitch, 'cause if you delete and re-apply the magnets a few times, eventually it will work fine.


Oh man, I hate magnetsplosion.  It happens to me most often when I've edited the spline curve of the magnet.  If I delete the inflection points ( or whatever they're called), it usually universally does it to me, so I just move them to a striaght line as a basis.  But sometimes it occurs for other modifications.  I haven't really found rhyme or reason for it, but it doesn't ever happen if I leave the curve alone.

Warlokk:
Yup, same here, when I alter the Magnet Zone... which I do a lot, so I deal with this all the time.  Definitely the most annoying bug in the program.  I'll have to try the Not Deleting the Point thing though, maybe it'll reduce it some.

jtp10181:
Wow! Glad I found this. I was doing it all wrong. Is there a secret trick to deleting all the magnets at once? Thats the only annoying part.

Warlokk:
Nope, once you create the morph target, you have to delete them one by one... don't go too fast though, you might accidentally select your body mesh and delete that by mistake, then you have to start over... dunno how many times I've done that... :P

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