How To Make an Infant Diaper Override Recolor (*2ND REVAMP, 1/27/08*)
ashleycsy:
Okay I downloaded GIMP and i dont know how to recolor it! Please help!
Katie:
it's very simple, for mine, i just took the mesh, (i used blooms), and made the stripes different colors by using the 'select color tool' in the top left corner, then pick a color, and use the paint brush to fill in just the area of that color. my first attempt didn't turn out so bad, except i have no patience to make it look real...
ashleycsy:
So yours is just a solid color? What if I wanted to use a pattern then how would i do that?
Theraven:
... I think it's smart to learn the basics of photoshop/gimp before going straight on recoloring. Otherwise you'd never get a good result.
Patterns should be easy to do. Just copy the texture, and paste it in. If the programme has the opportunity to use layer masks (almost the same as alpha channel) then it's even easier. There are plenty of photoshop tutorials, so I won't list up everything here...
Photoskinning is a lot more complicated, and requires that you at least have basic knowledge of the texture editing programme you use.
Here's a quick SimPE review of the tutorial:
(click the picture for a bigger version)
1: open the file/mesh you want to recolor
(oops - messed up numbers)
3: click on the texture file (if the plugin window doesn't show, click "window--> plugin view")
2: export the texture file, and save it to wherever you want.
Texture the outfit. Remember that everything except the head will have color on it, so places where you want the skin to show should be transparent (or black in an Alpha channel). If you work in layers, it's a smart thing to also save the workfile, just in case you want to use a part of the texture later.
Save as PNG ("Ctrl+alt+shift+S", as 24bit PNG if you've got Photoshop)
4: Right-click in the texture window, select "Build DXT"
5: use the DX3 format if you have transparent textures. DXT1 gives a more pixely result. On the sharpen option, select "none". Then open the texture you made.
6: when the texture is updated, click "commit".
7: Save As... whatever name you want.
Then test it, and see if it works :)
ashleycsy:
How do you create a texture? With GIMP?
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