Do you still use the InSIMenator at all?

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newtosims:
^^^^Thanks.

Xylune:
I took it out after installing the new ep.  I'll definately use it again when a compatible version is made, but until then I rely on boolprop cheats.  They'll come out with a new version for BV soon enough, I'm sure.

AjaAja:
What is it with Insim that doesn't work exactly? Is it the whole thing or specific things? Insim always worked with expansions that came after its respective version (though without options for new features), but why isn't it working in this expansion?

I, personally, would die and so would my sims without Insim. If even the basic features don't work, I'll definitely have to wait to install that expansion.

Xylune:
asaasafighting,

As with most new ep's, BV changed some coding and as a result insim (which is using older coding) conflicts with certain things.  People who have stubbornly left insim in the game have had problems with their sims performing some of the new actions, blank wants panels, lots freezing, stuck sims, etc.  The obj. version is the least conflicting one but even just using that you'll have issues.  Also keep in mind that BV introduced not only new actions but new places for sims to whoohoo.  Hacks that affect behave codes are unstable.

Just be patient.  While it's not as convenient as insim, you can do most anything using boolprop cheats that insim is capable of.  Spawning the sim modder, the clothing tester, badge juicer, tombstone of life and death, etc. will give you most of the same cheating options as insim did.  

The only thing I'm not sure about is school.  I always used the "no school" option because I don't like the education system for kids-teens in The Sims.  All of my sim kids were "homeschooled" because I wanted them to have the time to earn skill points for college and adulthood.  It seems to me that if they're going to school every day they should get skill points out of it, but they don't and by the time they get home from school and do homework, they have no energy left to learn skills or socialize (unless you cheat and boost their needs).

Merola's multi-painting still works and it has a lot altering features concerning needs, aspiration, personality, interests, DNA, job and so-forth.  Honestly it's a good suppliment along with boolprop cheats until they can update insim.

ancienthighway:
lol...sorry, I had to chuckle.  I've left my children and teens in the Sim School System, and have had them skilling up far too much for my style of play.  Childhood is for doing child things.  I let them play if that's what they are going to do.  I'm also working on putting some skill building into play activities, not as much as if they were to study, but something.

Teens on the other had may get a job or not.  Depends on their aspiration.  But again, I pretty much leave them alone to do things their personality leads them to do.

I've played the directed style and have had a teen go to college with EVERY skill maxed out.  Upon graduation, because all they had to do in college was make friends, they would get their first job at level 8 and two days later reach the top of their career.  All this without using InSim to boost motives or skills while they were children or teens.

For those that are waiting for InSim, that can't play without it, patience and it will come.  Joey has been giving some good alternatives until it is ready.  

I will admit that playing a YA in college without InSim to speed up the clock for the final is a bit of a drag, but I've gotten over it.

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