Why do the townies in the "Far East" NOT look Asian?
jaccirocker:
I was weirded out by the same thing. I mean at least be consistent. BTW how do you get to the yoga and ta chi. I have been trying to get to do those. I had a thought is it like the hula dance and you just have to catch them doing it. If so what a good lot to do that?
vpyroman2:
Please note that EA Maxis made this game, they put the content in, and EA Maxis uses the same group of people to make all The Sims 2 content. Do not attack EA as the publisher, the one who distributes funds and require milestones for the developer.
For Hula dancing, where ever there is a speaker, someone will eventually dance. Yoga was always available as an option before Bon Voyage, Tai Chi is randomly done in East Asian lots, and your Sims will Tai Chi more than they pillow fight, which is greater than they play hackey sack in Open For Buisness
ancienthighway:
Quote from: vpyroman2;926699
Please note that EA Maxis made this game, they put the content in, and EA Maxis uses the same group of people to make all The Sims 2 content. Do not attack EA as the publisher, the one who distributes funds and require milestones for the developer.
But it is the person that controls the purse strings that puts unreasonable demands on the development team. The purse says, this is what I want. DT says it takes X amount of time. The purse says, that's too much you have Y time. DT says, I can do it in Y, but I can't do everything. What do you want left out. Purse says I want it all. BTW, budget was just cut. Get rid of non-essential people. DT says, sorry testers, you're cut by 75%. Designers, you're cut by 50%. Developers you get one more body so we can meet the deadline.
As a Developer, System Designer and later as a Test Manager, I've had many discussions with Project Managers and Clients on this very scenario. Bottom line is the purse gets what he wants. The client weighs the pros and cons, and eventually makes the decision. The decision usually falls on the side of sales and profits. It's not unusual for salaried members of the development team to work 80 or 100 hours a week to meet deadlines. But someone on the client side decided a new EP every 3 months and won't change that criteria.
DecoraChroi:
^^Also what he said. :D
I think game developers in general somtimes bomb rush through things a little bit too quick for the green. For those like me really look at the visual aspects and details, especially if you fork over the mula. They were going for a concept which involved asian influences, yet Maxis has a trademark for always filling half a glass. Not only did they try to show some cultural influences on the concept but they failed on one of the important things they feel we wont notice. Also, if they put enough time and half the effort into BV, at least they could have did somthing important with the town fuglies.
ancienthighway:
Going right along with the Asian looking sims that are missing, where are the Polynesians? And then there's the rough, scruffy looking lumberjacks, those people are all too clean cut in the mountains!
How the sims in these 3 vacation 'hoods look doesn't bother me as much as knowing that when townies and dormies are created in game, they could easily come up wearing ninja, charlatan, or hiking clothes. Jordi's made some great hiders for everything before BV, but this one will be difficult. You want those clothes in vacation spots, but not in the other neighborhoods.
All the way around, simmers who are particular about the consistencies of appearances of townies and NPCs will have much more work ahead of them to ensure that consistency remains.
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