Help with hair creation, plz

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slayers_next:
Sorry again, but how can I add "Trasparency" to that mesh, I mean, painting black the other texture file (alpha texture) and erase some parts of the hair to make a spiky hair I mean something like this...

... but making it invisible instead grey. I tried copying an "alpha_3" comments file (in milkshape) to my mesh, but if I do this, a big part of the mesh (with all "alpha.bmp" file white) becames invisible...
Thanks!

BlooM:
You have to open your hair recolor and go to the material definations of those specific parts.
In the properties you find 2 lines:
stdMatAlphaBlendMode and stdMatAlphaTestEnabled
stdMatAlphaBlendMode setting to blend instead of none will give you the transparancy.
stdMatAlphaTestEnabled setting to 1 will give you the option to delete parts of your hair but not make it transparant.

So use:
stdMatAlphaBlendMode: blend
stdMatAlphaTestEnabled: 0

or:
stdMatAlphaBlendMode: none
stdMatAlphaTestEnabled: 1

slayers_next:
Got it, but importing and modifing "amhairrocker"... XD

Thanks for the Ideas!

BlooM:
Your welcome

Looks C00ll ;)
Did you alligne the normals on the mesh?
Looks there are still some joins/seams to fix arround a few parts

RafaelNunes23:
OMG!!!! Will you post those hairs when finished? Plz post them I really need Cloud Strife and Tifa's hair!!!!:D

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