converting a teen mesh to an adult one
BlooM:
Quote from: Lula77 on December 21, 2008, 01:25:45 pm
Blom: You make it sound so darn simple. I have tryed the begginer meshing tutorial but I did not even see the outcome of it! Did not show at all at bodyshop! Spent the whoul darn day and almost all night to learn that so called easy meshing thing. :mad: Aighter I am braindead or just simply to stoneaged (even if I am only 31 years of age)to learn! And you make it sound like it was peace of cake simple as making breakfirst. :eek: :rolleyes:
yes, it is darn simple Lula.....for me it is. ;)
The problem is that most peeps start of the wrong way.
If you want to convert a teen to adult then make sure you start of with a adult recolor and the correct adult mesh attached to it.
Make that package/recolor work correct in bodyshop.
Then replace the gmdc in the mesh.package with a scaled teen version BUT with a adult skeleton!!!!
So if you convert a teen to adult you MUST start with the import of a adult mesh in Milkshape so you have the correct adult skeleton.
Then you import the teen mesh without its skeleton(bones) and scaled it to adult size.
You fix the neck area(i use Wesh his normal/vertex tool) and delete the original adult mesh.
You can try Yakov his tutorial but i think its much more complicater the way he explains it.....
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