TUTORIAL: Changing the Height of Sims with SimPE
FallenAngel86:
I had 2 questions
I was wondering what happens when the child becomes a teen. would the teen be stretch too or normal teen height?
And i was wondering if there was a way to automaticly change the height as the child ages into an older child. For example Let say u have 2 kids age 9 and 5. one would be the height of a 9yo the other the height of a 5yo. When the oldest becomes a teen, would it be possible for the second child to grow automaticly as well and not look like a 5yo anymore?
The Mule:
1) Test it to find out....
2) Automatically? no....
I don't think the size change is "permanent" in any case. I'm guessing, but I think moving the sim off the lot might change their height back to normal. And I mean MOVE, not visit a community lot.
I did test a few things...if you read back in the thread...I created a sim in bodyshop and shrunk him with simpe. When I selected him from CAS ingame - he went to normal size the minute he hit CAS floor...Exporting him with simpe would have the same effect. He'll look small in the choose screen, until I pick him. He has to be edited on the lot, which is why I think it's tied to the lot somehow...
BeosBoxBoy:
the age stages have fixed values that are inserted by the game at transition.
changing the height of a sim as they age cannot be automated, Mxis/EA had this in mind in an early stage of development, but it was proven to be less than desirable so they went with a life stages method. It would have been nice if they had taken the middle approach and kept the growth and also the life stages. But they ripped out a great deal of the early beta programme because it presented to difficult or too burthensome. The "middle age" life stage for instance was chucked, and the elder as we see it in game today was meant to be some special "ancient as the hills" elder. The middle form was scrapped but relics of it are still to be found in the hidden and un-used game files, like baldness, freckles, and wrinkles.
Anyway, changing a stretch value endures only so long as the game does not cause new information to be written to the character file. The Mule is sort of right here about it being linked to the lot in some way; the game makes one last adjustment to the character file when it is exported from CAS in-game and sets the stretch to a Maxis-determined preset value.
I have moved sims across lots back and forth, between sub-neighbourhoods (uni, downtown, shopping), etc; I never had a sim revert to a Maxis default height except at age-transitions. YMMV.
FallenAngel86:
hopefully that be fix in sims3
PegasusDiana:
Can we do this for also altering the height backwards? Like say I wanted to make a troll or goblin? If I made a custom skin ok that's a ways away. But I want to do that, could I alter the height permantely for that sim backwards?
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