resizing shoes for Teen female meshes

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BlooM:
No, dont use the cres and shape file from Warlokks mesh!!!
Normally you clone a maxis recolor with bodyshop
Open Simpe and start new
Use the PSJE tool to make a mesh package and save it.
Then fix intigrity on it/save it again and then extract both cres and shape files
Open your maxis recolor and link the mesh package to it using the cres and shape file.
Then open you mesh package and load the new gmdc.

Writing this down quickly, but all side info you find/learn in the tutorials.

BlooM:
Quote from: ConanDgreat;1197160

and it appears if you import the GMDC into Milkshape using the bodychop plugins you get the bone assignments of the original mesh and it's simply a matter of re-assigning the bone assignments to the new parts if he's got it right.
 


he is talking about the gmdc that is exported with Simpe.
Exported by right clicking the file and choose extract

I really cant tell if the Maya obj export contains a skeleton but i doubt it so its pretty much useless
Skankyboys export you can use also as exporter as it contains the needed skelton.
But everybody uses right click and extract and then import that file with unimesh in milkshape.
Thats the way you should do it. ;)

I do not know a way to assigne a skeleton to a obj file, unless its unedited.
with a unedited obj file you can import a earlier exported objx file wich contains the skeleton and bonesettings.
but not with a maya obj file so im affraid you have to start over with your mesh.

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