Resolved: Changing Windows To Allow 45 Degree Placement
jase439:
Most of that stuff is governed by the object placement flags in the Object Data (OBJD). These flags can also be set dynamically in the Init BHAV's for the objects. I don't know if 45 degree placement is governed by these flags or not. The following thread is probably a good start to learn about that stuff, however:
http://forums.modthesims2.com/showthread.php?p=693336
You might consider posting to that thread, since these people seem to be very much "in the know" about object placement.
J
nova-storm:
plus it is easter week end and alot of ppl are not home. Just us Losers.
*hands Jase an Easter Egg*
shapeshifter:
Yeah, glad I'm a looser too LOL!!! I resolved the problem.
To get the windows to fit into wals that sit at a 45 degree angle simply do this:
Go into cheats and make sure your moveObjects is "OFF" otherwise you cannot fit windows into walls rounded walls.
I figured this out by fluke ;)
-End of topic. bye bye! -_~
Navigation
[0] Message Index
[*] Previous page