Resolved: Changing Windows To Allow 45 Degree Placement

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jase439:
Most of that stuff is governed by the object placement flags in the Object Data (OBJD).  These flags can also be set dynamically in the Init BHAV's for the objects.  I don't know if 45 degree placement is governed by these flags or not.  The following thread is probably a good start to learn about that stuff, however:

http://forums.modthesims2.com/showthread.php?p=693336

You might consider posting to that thread, since these people seem to be very much "in the know" about object placement.

J

nova-storm:
plus it is easter week end and alot of ppl are not home. Just us Losers.
 
*hands Jase an Easter Egg*

shapeshifter:
Yeah, glad I'm a looser too LOL!!! I resolved the problem.

To get the windows to fit into wals that sit at a 45 degree angle simply do this:

Go into cheats and make sure your moveObjects is "OFF" otherwise you cannot fit windows into walls rounded walls.

I figured this out by fluke ;)

-End of topic. bye bye! -_~

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