Problem With Create-A-Sim
EKozski:
I don't think that can be done. I could be wrong.
No matter what you try to do, in the end, you'll have to use, the CAS.
Every Sim I've ever downloaded I had to go through, CAS and give them their personality and what-not.
yvette368:
I know that you can import sims from one comp to another so wont that be like doing the same thing?
If someone makes a sim in create a sim they can package up and download it to their comp, wouldnt i just be able to get that and put it in a folder & that sim will be in my sim bin thing?
Wahhhhh guess ill just have to use what maxis put on the game then
EKozski:
I'm just thinking, if someone uses SimPE to extract a Sim, if the Sim would be intact with personality and all. This way you can bypass CAS.
Worth checking into.
ancienthighway:
Have you removed all of the custom content from your game and tried using CAS? If you can do that, then you have some CC that's bad for your game.
jamesabrown1:
Over on MTS2, a creator, earendil, packages sims on empty lots, when you download them they show up in the houses/lots bin. To get the sim into your game you place the lot in your neighborhood, move the sim from there to the family bin, then you move it to whatever lot you want. So far, different servos are the only thing I've seen that creator do, but it might be worth visiting the site and trying to contact that creator. Perhaps they can help.
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