Title: Custom objects question (not mod related) Post by: Barnabus on September 20, 2007, 08:52:59 am I was wondering if anyone is having trouble with custom objects in the game ? ( not mods just objects) I was having trouble with one of my houses crashing out. I had no mods in the game at that time just objects, and now I am scared to use any of my custom object in my new house. Does anyone have any advice for me? Thanks in advance for any help :)
Title: Custom objects question (not mod related) Post by: tylersada on September 20, 2007, 09:35:21 am I have added back about 2,000 files back to my game. Hacks that have been updated or has been cleared to add, genetics, clothing and custom content. I have had no problems with any of them. I am running fine with little lag time. Could it be a corrupt file? From looking at the forums It seems that Bon Voyage is a little more sensitive. Could a file that may not have affected past EP's be giving a problem?
Title: Custom objects question (not mod related) Post by: jinyc on September 20, 2007, 12:31:11 pm I have had no problems with my custom objs. In fact, CEP seems to be working fine with BV. Oddly enough, I ahve had only two flashing blue objects and they were both Maxis made. Ha, Maxis!
I did D/L a corner bookcase from TSR and it showed up blue in game so I deleted it immediately. I am having a blue problem with accessories that pre-date Seasons. Otherwise, CC is working. One of your objects may have been corrupted over time. Title: Custom objects question (not mod related) Post by: Barnabus on September 20, 2007, 12:42:30 pm Maybe I'll start putting back recolors and than look into my custom meshes. Thanks for the input, some of my object go back to the base game.
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