Title: How do I make Bottom UV Map match up with top UV Map. SOLVED Post by: exportdry on December 07, 2006, 12:16:19 am I've found when I Imported a Warlokk mesh into Milkshape and then exported it.
It lost its reflective appearance on the skin. How do I keep the reflective quality to the skin? Has nothing to do with the skin. Turns out Milkshape generates a mannequin with a slightly different texture so for example:- if you have modifed a bottom with milkshape and then looked at it on bodyshop and then looked at the waistline and compare it with the top the top you will see a difference in the texture. This does NOT effect CAS. |