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Retired Creators / TBW_459, BBM Teen Project / BBM Teen Kilt
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on: October 28, 2006, 11:50:51 am
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Thanks joao and roger, I know. I know Scotland vs. Ireland., sorry. After several hours of staring at a wireframe in the midwest USA ( the world's melting pot) the British isles tend to blend together. My apologies.
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53
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Retired Creators / TBW_459, BBM Teen Project / Tweaks and twists
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on: October 07, 2006, 09:59:50 pm
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Yesterday and today I added some updated files to the list. They are on the bottom of the list and end with either 10-06-06 or 10-07-06. Most of the changes were in the neck or waist area. The maxis teen neck was too thin and some of my original ones were too thick I thougth. I hope these are better. I still am having a problem with animating the neck as the back pops out during some of the more exagerated movements. Any suggestions would be greatly appreciated.
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54
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Retired Creators / TBW_459, BBM Teen Project / BBM Casual Pieces 2 (uploaded 10-07-06)
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on: October 06, 2006, 10:48:36 pm
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Here is the next round of maxis conversions for the BBM Teen. The meshes as always are located in the mesh thread you need both the texture file here and the mesh file there for the pieces to show up in your cas and bodyshop. As always recolor them as you will, but do not upload the meshes to any pay site or the exchange. Also if you upload your work to other sites please credit the mesh thread. A few notes, the nude top works for all the bottoms except the aluga's jeans and the walking shorts. I will tweak that mesh to work with it eventually. The normals on the shirt and tie top are wonky and I have to read up on how to correct them manually since the milkshape auto alignment plugin didnt work on it for some reason. Thanks. Mesh thread, http://www.insimenator.org/showthread.php?t=17057
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Retired Creators / TBW_459, BBM Teen Project / BBM Teen Meshes, All Meshes Found Here, Please note: these are the same as GSC2
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on: September 26, 2006, 10:22:20 pm
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Hi halliwheeled, these are just the meshes, the textures are in the individual texture threads with the jpgs showing them. You need both for the clothes to show up. I did them this way so that people wouldn't accidentally remove the mesh if they didn't like a particular recolor. So let's say you want the kilt. You need the kilt mesh from here and the kilt texture from the kilt thread. This was also done to help people who are recoloring so that they didn't have to hunt down individual threads to link to the meshes. They can just link to this one. The files should be put in the downloads folder unless you have one of the later expansion packs, then you can put them into subfolders. I have a folder for meshes and one for clothes recolors. I hope this helps.
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