Title: Creating custom content using SimPE Post by: kaitco on May 15, 2006, 11:00:17 am Okay, so here's the situation:
I've got the newest SimPE and I know some of the very basic nuts and bolts in regards to changing sim data, however, now I want to get more into recolouring and creating new meshes. I know all about recolouring via Wizards of SimPE, but the wizard will only allow me to recolour Maxis objects and not any of my custom content/meshes. I've tried opening some of my downloads with SimPE and editing the image files, but I don't know how to save the new recolour as such. The place where I get stuck in SimPE is after I've edited the image file using Photoshop and I've imported the image back into the file, I can't figure out how to save my recolour properly. All I am wanting to do is recolour some downloads to be used in my game. If someone could lead me to a tutorial or just give me some tips to get me through to the next step, I would be most grateful! Many thanks! Title: Creating custom content using SimPE Post by: BeosBoxBoy on May 19, 2006, 06:14:26 am the process is identical to the process explained in this skintone tutorial: http://www.insimenator.org/showthread.php?t=11026 (http://www.insimenator.org/showthread.php?t=11026)
however generally speaking, you should not recolour the original objects, but make a clone in the wizard, change the UI assignments and replace the texture. Title: Creating custom content using SimPE Post by: blckhrt1plyr on August 03, 2006, 11:08:06 pm Quote from: beosboxboy the process is identical to the process explained in this skintone tutorial: http://www.insimenator.org/showthread.php?t=11026 (http://www.insimenator.org/showthread.php?t=11026) Can you make pixel perfect cothing the same way? Title: Creating custom content using SimPE Post by: BeosBoxBoy on August 04, 2006, 02:37:28 pm yes - but "smoothen" may be best depending on the amount of colours you use in the clothes.
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