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Simmers' Paradise => Content Creation & Recoloring Help => Topic started by: BlooM on December 09, 2006, 01:08:54 pm



Title: Attaching mesh to new skintone
Post by: BlooM on December 09, 2006, 01:08:54 pm
Hello all

I picked up my invalid guy project.
Copied a new skintone with bodyshop and attached my mesh to it.
Now i moving on to the next skintone, can i attache the same mesh to that one also by updaing it with the same extracted resourcenode and shape wich i used on the first one?(perhaps i just should try it.....)
Thankyou


Title: Attaching mesh to new skintone
Post by: marvine on December 09, 2006, 07:59:19 pm
That would work, but the easiest way is to make your new skintone from a clone of your already linked one. :)


Title: Attaching mesh to new skintone
Post by: BlooM on December 09, 2006, 11:49:54 pm
Thank you Marvine!!
And if you clone the excisting skintone how you update all the new bmp files then, because the next skintone is darker.
I now copied the new skintones with bodyshop and updated them with the excisting resource and shape.
About to try them now :)


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