Warlokk,
While the populace of the world awaits with breathless anticipation in the slow, agonizing crawl of elapsing time for the triumphant Hi-Res Bodyshape Project to achieve absolute, unmitigated perfection . . . I was wondering if you might spare a moment to answer a question.
Is it possible to create a blended mesh? Here's what I mean: The Hi-Res Bodyshape Project is about creating a three-dimensional effect for realism (i.e. nipples). On some clothing meshes, they poke out. I mean really poke out. I mean, "they could put someone's eye out" type of poking out. In real life, this phenomenon occurs when women choose not to wear a bra (well, it sometimes happens WITH a bra, but you get my point). So is it possible to create a full-body mesh, blending with and without 3D nipple effects depending on the type of clothing being worn. For example, for everyday and formal wear would not be poking out. Some athletic, undergarments, and PJ wear would or would not. But underwear and certainly "shower-wear" would. Can that be incorporated into which mesh is accessed by the computer (so that even everyday clothing which did not use a separate clothing mesh would not be "poking out")? Hence, a blended mesh?
I know there would be some folks who want just a Hi-Res mesh "poking out" in everything and some folks who want a Hi-Res mesh that never "pokes out". So I was thinking about a blended version that incorprated this third option that does in some situations but not in others. I suspect it won't work, but I figured I don't know enough to say, so I thought I'd ask.
I agree
But don't overwork yourself warlock