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Resident Creators => Marvine's Slimmer Bodybuilder => Topic started by: wirelessguy on January 18, 2007, 07:44:00 pm



Title: Slimmer bodybuilder - not your everyday undies, part 2.
Post by: wirelessguy on January 18, 2007, 07:44:00 pm
These outfits require the bump map enabled slimmer bodybuilder underwear mesh which is included with the downloads below.
 
Here are another 32 pairs of not your everyday variety underwear for Marvine's slimmer bodybuilder.
 
They are organised into 4 sets with 8 outfits in each set.
 
Set 1.
(http://i8.photobucket.com/albums/a24/nanocat/clothing16/slbund2ne1.jpg)
(http://i8.photobucket.com/albums/a24/nanocat/clothing16/slbund2ne2.jpg)
 
Set 2.
(http://i8.photobucket.com/albums/a24/nanocat/clothing16/slbund2ne3.jpg)
(http://i8.photobucket.com/albums/a24/nanocat/clothing16/slbund2ne4.jpg)
 
Set 3.
(http://i8.photobucket.com/albums/a24/nanocat/clothing16/slbund2ne5.jpg)
(http://i8.photobucket.com/albums/a24/nanocat/clothing16/slbund2ne6.jpg)
 
Set 4.
(http://i8.photobucket.com/albums/a24/nanocat/clothing16/slbund2ne7.jpg)
(http://i8.photobucket.com/albums/a24/nanocat/clothing16/slbund2ne8.jpg)
 
Credits:
 
Base mesh - Marvine
Inspiration - specialK


Title: Slimmer bodybuilder - not your everyday undies, part 2.
Post by: kathy on January 19, 2007, 04:21:03 pm
Sexy!


Title: Slimmer bodybuilder - not your everyday undies, part 2.
Post by: tallsimsfan77 on January 19, 2007, 04:24:49 pm
Great work.

I'm wondering, but what is the difference between the bump map enabled underwear mesh and the original ones?


Title: Slimmer bodybuilder - not your everyday undies, part 2.
Post by: wirelessguy on January 19, 2007, 07:02:56 pm
Quote from: tallsimsfan77;535414

I'm wondering, but what is the difference between the bump map enabled underwear mesh and the original ones?


The main difference being is that if your graphics card can support it, a bump map enabled mesh can give a much better look to the clothing if a decent bump map has been made for it.


Title: Slimmer bodybuilder - not your everyday undies, part 2.
Post by: tallsimsfan77 on January 20, 2007, 11:43:49 am
Quote from: wirelessguy;535664
The main difference being is that if your graphics card can support it, a bump map enabled mesh can give a much better look to the clothing if a decent bump map has been made for it.


That makes sense.  Thanks.


Title: Slimmer bodybuilder - not your everyday undies, part 2.
Post by: tribillio on February 06, 2007, 10:07:33 am
Very nice.


Title: Slimmer bodybuilder - not your everyday undies, part 2.
Post by: JCSpencer on July 05, 2007, 03:28:55 am
These are yummy! Thank you very much.

BTW, does a bump-map enabled mesh still work if our video card can't handle it? To tell you the truth, I have no clue what my vc can handle, but I'd hate to have anything go wrong. I have an ATI Mobility Radeon X600.


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