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Simmers' Paradise => General Sims 2 Help => Topic started by: mattsh on February 15, 2009, 05:26:38 pm



Title: Sims Castaway Questions
Post by: mattsh on February 15, 2009, 05:26:38 pm
Greetings,
Two questions:
1 - Is there any thing like the equivalent of "boolprop testing" in sims castaways? (e.g. the ability to move things, and or change needs/wants on the fly?)

2 - Does anyone know if in the castaways game mods that affect decay rates work?  I have several to affect hunger, bladder, etc, but they don't see to do anything.


Title: Re: Sims Castaway Questions
Post by: Chaavik on February 16, 2009, 07:36:32 pm
There's a handful of mods out there available for Castaway Stories, but the best thing to do is not to put any in until after you complete both stories and get Free Play Mode to play the game.

The motives decay a bit faster for a reason, and it is related to the stories to help you get through the stories slightly faster by sending the Sim to bed and speeding through to the morning.

Carrigon at her site (http://www.sims2workshop.com/viewforum.php?f=161) has several mods that sounded like what you're looking for.


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