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141
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Resident Creators / Squinge's Mods / In Testing:Teens To Young Adult Without Going To College
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on: April 25, 2006, 08:32:51 pm
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Okay, it seems both versions have problems in my game, and I ran the conflict scanner and didn't find anything. I also removed the anti aging hack before trying either. The second version does turn my sim into a YA when he grows up out of teen, but it pesters for going to class and if I send him he never returns. The first version that seems to be for people that don't want college doesn't allow him to turn into a YA at all. Instead, he becomes an adult. I tried using the cake, thinking the teen has to interact with the cake in the first version to grow into a YA, but the only option available is "clean up". So, let me get this straight...if I use version 1.0a, I'm supposed to also install the nomemoryuneducated file, and if I use 1.0d, I'm not supposed to use the memory file? I'm just trying to be sure I had the right combo or lack thereof. Is the cake supposed to go in no matter which version we use? I'm sorry for all of the questions but the post that the downloads are in doesn't exactly specify which files to install with which, so I kind of had to read through the whole thread to figure it out and I'm not certain I got it right. Just trying to understand why the first version completely skipped the YA stage.
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142
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Resident Creators / Squinge's Mods / In Testing:Teens To Young Adult Without Going To College
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on: April 25, 2006, 07:54:48 pm
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I have got them to goto class but the stayed at class forever & wouldn't return, now I will try to change the panel so it will show their job. This happened to me, even though I didn't want the sim to go to college at all. I downloaded the 1.b version, so if I don't want to have to send them to college do I download the first version instead? I haven't had time to see if there are any aging problems with non YA on the lot yet, because the game acted as though he was in college and I sent him to class, only to have him never return. Luckily I saved before I aged, him, so I'll try to do it without sending him to class....I just don't know if it will let me do that. It seems to want YA to go to college no matter what.
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147
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Retired Creators / Amun-RA's Dark Obsession / The Eyes Of the Nephilim
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on: April 25, 2006, 07:19:19 am
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Dang it, Amun-RA, I told myself I wasn't going to download more eye packs, and you had to go and make another awesome set! Incidentally, I've got a collections folder dedicated to your eyes already...lol! They look great, especially those red ones in the very first shot. My incubus might end up getting another eye makeover again.
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148
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Simmers' Paradise / Content Creation & Recoloring Help / altering energy/comfort ratings on beds?
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on: April 25, 2006, 07:12:46 am
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I have searched until my eyes started crossing on MTS2, but there are so many tutorials and no matter what word combo I use, I can never find the answer to my question.
My problem is that I really like the new shell and castle beds that came with the FFS expansion, but their energy and comfort rating are so low they aren't worth keeping as more than decoration. I would like to clone them in SimPE and change the energy and comfort value on them and perhaps knock the price up a bit to reflect the greater value. I don't want to change the maxis beds, just make new versions of them that are as functional as they are decorative.
I have gone through all of the object workshop tutorials and meshing tutorials, but I cannot find the answer to my question. How do I clone and then change the energy/comfort ratings of Maxis beds? The only thing I've seen available for changing is the description and price.
Any advice would be appreciated.
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