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76  Resident Creators / Squinge's Mod Help Section / Re: Neighborhood fails to load or crashes with NewLTWEnabledEP5 on: February 18, 2017, 02:58:07 pm
The same sort of crash started happening with out the NewLTWEnabledEP5 MOD set and so I did extensive testing and while I am unable to establish what caused the error {I was told by Aspyr Tech support that the error might be due to bad CC}, I am sure that NewLTWEnabledEP5 works with my Mac and the MODs that I had already had in use.

Is it possible that you could modify it somewhat? I noticed that with the Wealth Aspiration the Earn 100 000 Simoleans is no longer present in the set of LTW for Wealth once I had NewLTWEnabledEP5 instlled and working. I would love for the Earn 100 000 Simoleans to be present again.
77  Resident Creators / Squinge's Mod Help Section / Re: Neighborhood fails to load or crashes with NewLTWEnabledEP5 on: February 13, 2017, 11:13:32 pm
I can't say that I am totally sure, I did have the NewLTW Mods in a folder and they loaded after the other MODs that I have. Also I removed any MODs that had anything to do with Life Time Wants.

This is where it crashes:
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0   The Sims 2sub                    0x00fd82da cTSNHoodTerrain::DecideSurfaceCover() + 1138
1   The Sims 2sub                    0x00fd7b45 cTSNHoodTerrain::UpdateNormalsAndPaints() + 83
2   The Sims 2sub                    0x00fd8446 non-virtual thunk to cTSNHoodTerrain::UpdateNormalsAndPaints() + 20
3   The Sims 2sub                    0x008aa0ba cTSLoadNeighborhoodController::LoadNeighborhood() + 4264
4   The Sims 2sub                    0x008a8d78 cTSLoadNeighborhoodController::ContinueIn() + 20

In the process of trying to load the Neighborhood. I don't have a in-game crash log as I never got that far with loading.
78  Welcome to insimenator.org / The Welcome Wagon / Intro from a long time Guest, now a new member on: February 12, 2017, 06:17:02 pm
Hi I am lordtyger, I use this name because I am a long time fan of SF & Fantasy and one of my favorite novels by Philip José Farmer is "Lord Tyger". cool

Other than reading and watching movies and tv, my favourite activity is playing The Sims 2: Super Collection on my iMac. 

I did try out the Sims 3, but I decided that I didn't really like it that much and I didn't like how badly it works on my iMac so I stopped playing it.

I don't have any plans to ever even try to play the Sims 4 as I do not trust EA games to make it run on Macs in a way that I find acceptable.

I have been playing The Sims 2 on my iMac for going on five years or so now and I am fairly well informed on things Mac in reference to The Sims 2.

I look forward to getting to know other Sims 2 people on this site.
79  Welcome to insimenator.org / The Welcome Wagon / Re: So, apparently the signup form needs an update on: February 12, 2017, 06:01:15 pm
Apparently the year information needs to be updated again. It took me several attempts that were basically trial and error even after I read that the year info was out of date. Previously I just gave up and stayed with Guest Status for a year or so.
80  Simmers' Paradise / Mac-Users Only Peer Support / Re: Getting past the 2000/11800 file limit on: February 11, 2017, 05:11:20 pm
in Yosemite and Newer versions of the Mac OS the method used to modify the Open Files Limit Has Changed. Use the instructions below:

Special Note: if you are running El Capitan or Later you need to do an extra step before you can do the following. So go to my post and disable System Integrety Protection here are the instructions:
http://www.insimenator.org/index.php/topic,115580.0.html

Adjusting Open File Limits in Yosemite {and Later}.

To adjust open files limits on a system-wide basis in Mac OS X Yosemite, you must create two configuration files.
The first is a property list (aka plist) file in /Library/LaunchDaemons/limit.maxfiles.plist that contains the following
XML configuration:

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
  <plist version="1.0">
    <dict>
      <key>Label</key>
        <string>limit.maxfiles</string>
      <key>ProgramArguments</key>
        <array>
          <string>launchctl</string>
          <string>limit</string>
          <string>maxfiles</string>
          <string>81920</string>
          <string>81920</string>
        </array>
      <key>RunAtLoad</key>
        <true/>
      <key>ServiceIPC</key>
        <false/>
    </dict>
  </plist>

This will set the open files limit to 81920.
The second plist configuration file should be stored in /Library/LaunchDaemons/limit.maxproc.plist with the following
contents:

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple/DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
  <plist version="1.0">
    <dict>
      <key>Label</key>
        <string>limit.maxproc</string>
      <key>ProgramArguments</key>
        <array>
          <string>launchctl</string>
          <string>limit</string>
          <string>maxproc</string>
          <string>2048</string>
          <string>2048</string>
        </array>
      <key>RunAtLoad</key>
        <true />
      <key>ServiceIPC</key>
        <false />
    </dict>
  </plist>

Both plist files must be owned by root:wheel and have permissions -rw-r--r--.
These permissions should be in place by default, but you can ensure that they are in place by
running sudo chmod 644 <filename>. While the steps explained above will cause system-wide open file limits to be correctly set upon restart, you can apply them manually by running launchctl limit.

Easiest way to create the files named limit.maxfiles.plist and limit.maxproc.plist is to just copy and paste the xml code into a text file and save with the correct name and file extension.


Note: Once you have made your plist files and placed them in Library/LaunchDaemons you Must change the owner and group for the two files. Also you need to make sure that the files have the correct permission settings.

Terminal commands to do this are:

sudo chown root:wheel <PathToFile>
sudo chmod 0644 <PathToFile>

Probably the easiest way to enter the <PathToFile> would be to type the commands followed by a space and then drag the file into the open Terminal window and hit return.

You will be asked for your admin password the first time and when you type it you won’t see any typing. Just hit return when you are finished entering it.

=*=*=*=*=*=*=*=*=

In addition to setting these limits at the system level, it is recommended, (but not required) that you set the limits at the session level as well by appending the following lines to your bashrc, bashprofile, or analogous file:

Shell
ulimit -n 65536
ulimit -u 2048
Like the plist files, your bashrc or similar file should have -rw-r--r-- permissions.
At this point, you can restart your computer and enter ulimit -n into your terminal. If your system is configured correctly, you should see that maxfiles has been set to 65536.
81  Resident Creators / Squinge's Mod Help Section / Re: Neighborhood fails to load or crashes with NewLTWEnabledEP5 on: February 11, 2017, 04:26:31 pm
I was wondering if the MOD is compatible with EP6, does anyone know one way or the other?

I was really happy that I found NewLTWEnabledEP5 and now I am disappointed.
82  Resident Creators / Squinge's Mod Help Section / Neighborhood fails to load or crashes with NewLTWEnabledEP5 on: February 10, 2017, 08:20:40 pm
Like the subject says when I try to load a Neighborhood it either fails to load or the game crashes when it trues to load the Neighborhood when I have NewLTWEnabledEP5 installed.

Usually the game crashes after it ties to load the Neighborhood for a 3 minutes, if it does not crash it just fails to load, and this is after I made the game create new cache files.

I have NewLTWEnabledEP5 loading after my other MODs and I am running The Sims 2 Super Collection on my Mac, and so my last EP is BV.

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