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Simmers' Paradise => Content Creation & Recoloring Help => Topic started by: Szynszyl on September 29, 2006, 04:12:18 pm



Title: making beard
Post by: Szynszyl on September 29, 2006, 04:12:18 pm
:P I'm searching it everywhere, but i can't found answer...
Maxis made beards are connected together, and if we change hair color from black to blond beard also changes, and it has this same "mesh", only other color.
Is it possible to make it in own package files?
I know that we can assing few one textures to proper hair color, but in game it don't changes when we select hair color :| But game "doesnt know" that these few beards are in fact one model. Do you understand? xD

Sorry for my english, but its not my native language...


Title: making beard
Post by: BeosBoxBoy on October 04, 2006, 02:16:39 am
Szynszyl - yes it is possible - I know others have done it (Amun-RA at InSIM and Wintermuteai1 at MTS2 for instance).  I will ask Amun-RA to write down the steps when he is done with his classes.  Try to be patient, I am writing tutorials as fast as I can :lol:

But changing the beard's colour assignment so it shows in the right colour bin... that I haven't seen done yet.


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