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Simmers' Paradise => Content Creation & Recoloring Help => Topic started by: Julie J on February 28, 2009, 12:31:20 pm



Title: Maxis Kitchen & Bath Robe & UV Mapping
Post by: Julie J on February 28, 2009, 12:31:20 pm
I've been trying to make the maxis robe that came with Kitchen & Bath EP have Bloom's Sexy Feet.
I've managed to succesfully cut the slippers and change the feet but there's a new problem on the UV Map the belt from the robe overlaps the feet and I can't remove the textures off the feet.

Is there any good guides out there for UV Mapping and can anyone give me a few pointers? :)
Any help would be appreciated - Thanks  ;D


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: BlooM on March 01, 2009, 07:59:24 am
Few asked to make these a default sexyfeet replacement but as you finding out also both textures interfear.....reason i never finished them.

But since this isn't a default replacement, is it? You can reposition the belt and/or shoes on the uvmap to a spot were they dont messup the feet and toes.
Then, in bodyshop you do the same with the textures.

I did this already(with and without the slippers) for the cpu and rengal here:
http://www.insimenator.org/index.php/topic,87331.0.html (http://www.insimenator.org/index.php/topic,87331.0.html)


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: Julie J on July 21, 2009, 12:46:50 pm
I took a long break from this before trying again and found it impossible to re-map even trying different robe meshes and the same thing. 1headwall
I'm still quite new to this and find it frutrating still ;)
Might try to make a robe mesh for the SBB instead.


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: BlooM on July 21, 2009, 01:24:32 pm
I took a long break from this before trying again and found it impossible to re-map even trying different robe meshes and the same thing. 1headwall
I'm still quite new to this and find it frutrating still ;)
Might try to make a robe mesh for the SBB instead.

I already made a few of those(as i told you earlier) and as far as i remember i either moved the textures(and parts on the uvmap) or gave the outfit a second subset(meshgroup)
http://www.insimenator.org/index.php/topic,87331.0.html (http://www.insimenator.org/index.php/topic,87331.0.html)
You can use that recolor and clone it again with bodyshop.
Then attache your own meshfile to it.


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: Julie J on July 22, 2009, 06:14:24 pm
I've never done a subset succesfully before always end up with legs missing lol
Thanks Bloom for the help - going to give this another try :)


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: BlooM on July 22, 2009, 09:19:50 pm
I've never done a subset succesfully before always end up with legs missing lol
Thanks Bloom for the help - going to give this another try :)

You dont have to add another subset in the recolor file, just use the Rengal or rio.
Clone it and attache a new mesh to it.(ez with the pjse tool)
Open my meshfile and look how i splitup the feet and shoes into 2 seperate meshgroups.
Do the same with your mesh and load them in your meshfile.


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: Julie J on July 23, 2009, 02:50:33 pm
Did all that and still got texture on the feet I can't get rid of although it's not as much as before.  :confused:
Thanks for all your help Bloom  ;D


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: BlooM on July 24, 2009, 05:21:25 am
Did all that and still got texture on the feet I can't get rid of although it's not as much as before.  :confused:
Thanks for all your help Bloom  ;D

Upload it hun, and ill give it a look ;)


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: Julie J on July 24, 2009, 07:17:06 pm
Thanks Bloom :)


The mesh is HERE (http://www.mediafire.com/?2mwrwlymybm)


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: BlooM on July 25, 2009, 05:42:51 am
The mesh is perfect!
So the problem lays within the recolor.
That particular recolor does need 2 subsets, one for the body and one for the barefoot.
So that you can recolor both the robe and feet on a diffrent bmp file.
That way the parts of the robe will not interfear with the feet.

You can add a new subset to any existing maxis outfit(recolor) using this tutorial:
http://www.insimenator.org/index.php/topic,51352.0.html (http://www.insimenator.org/index.php/topic,51352.0.html)

It is a bit difficult(well, you need to focus a little bit :D)
If this is complete abacadabra, ill pop one out for you.
Or you use one of my files:
http://www.insimenator.org/index.php/topic,75265.0.html (http://www.insimenator.org/index.php/topic,75265.0.html)

If you take this outfit
*Clone it with bodyshop
*Open that new recolor with simpe
*attache your mesh to it, or make a new.
*change the subset called flipflops into barefoot(its one of the last lines in the propertyset), click commit and save.
*Clone it again with bodyshop and fix the textures.


EDIT,

OH, i had another look at your mesh and you forgot to delete the sexyfeet on the body!!!
Your will need 2 meshgroups, one for the body(without the feet) and one for the feet.


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: Julie J on July 25, 2009, 06:30:31 pm
I followed the tutorial and the textures won't export in Body Shop and the mesh shows up as a Maxis suit.
I tried using your file too.
Maybe this is all to abracadabra to me after all LOL - Thank you so much for all your help with this Bloom it's appreciated :D


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: BlooM on July 25, 2009, 07:54:47 pm
pm me your email and ill pop one out for ya ;)


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: Julie J on July 26, 2009, 08:47:24 am
I've sent you a pm but after that I suceeded with two groups for the Maxis Shirt & Trs mesh so I know where I went wrong and had another attempt and suceeded and now have the robe with the feet :D  1rock 3yay ;D

Thank you for all your help with this and I'll test it in game and take some pics :D  2hug


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: BlooM on July 26, 2009, 09:47:00 am
just make sure you also delete the feet still attached to the bodymeshgroup in Milkshape! :)


Title: Re: Maxis Kitchen & Bath Robe & UV Mapping
Post by: Julie J on July 26, 2009, 12:18:49 pm
I've put them for download HERE (http://www.insimenator.org/index.php/topic,106662.msg1554523.html#msg1554523)

(http://i172.photobucket.com/albums/w11/Julie-J/Creations/robe600450.jpg)


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