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Retired Creators / BodyShape Requests / organization request
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on: November 25, 2006, 02:04:30 pm
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I'm not sure exactly how much work it would entail (I could only volunteer if I knew) but it would be great to see a forum thread with the clothes organized by size and type, which would make it a lot nicer for finding, say, a swimsuit for a millaJ sim, or some underwear for a 36C-28-38 sim, etc. Even if it there were just a separate thread for each bodyshape, it'd make keeping things organized a lot easier on everyone, especially since we don't all use the same shape.
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Retired Creators / Female Hi-Res Bodyshape Project / Tutorial: Converting standard outfits to BodyShape Meshes
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on: October 27, 2006, 04:13:03 pm
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wow thanks. what does "alpha editable" mean precisely? And how do I tell if something is "alpha editable" or not? I did notice that it's hard to find textures to fit onto the china dress mesh to keep it from looking like a funny mermaid thing (with pubic hair for some reason!) so the alpha bmps that I tried to apply to it really didn't do anything except in the bodice part of it. Does that make it partially alpha editable?
r
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Retired Creators / Female Hi-Res Bodyshape Project / Tutorial: Converting standard outfits to BodyShape Meshes
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on: October 25, 2006, 09:11:45 pm
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Is there somewhere that explains all the names of the files when you export the clothes from bodyshop? I have been playing around with moving the body~stdMatBaseTextureName_alpha.bmp and the body~stdMatBaseTextureName.bmp separately and getting some interesting results, although so far they're pretty random. It seems like the alpha file tells where to apply the other file, so, in the case of some of the D40 dresses I just uploaded, I used some other alpha file and got the bare midriff effect. Seemed to work better with the swimsuits and things, but I don't really understand what's going on there. And also, some clothing has files that don't seem to export the same way or something, they have all these other files, i.e. body_alpha3~stdMatBaseTexturename and the same thing_alpha. Is this some kind of second layer? Anyways, clothes that export with alpha3 or alpha5 files don't seem to typically work with this method. I just thought maybe somewhere there was an explanation of what those files do, so I can maybe get better than hit-or-miss recolours. And why am I a moo-bunny?!
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Retired Creators / Skins for the Skinless / Pixie Demonic
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on: October 23, 2006, 04:05:55 pm
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I've spun out a couple of these skins on warlokk's hi-res meshes, they work for the a-b-c sizes but when I get to the bigger ones there are problems. If enayla gives permission, I'll post 'em. They look great!
ramseyazad
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Retired Creators / Female Hi-Res Bodyshape Project / *UPDATE 4-30* Hi-Res Bodyshape CAS Collections
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on: October 17, 2006, 10:10:17 am
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I don't know what's happened, but now my game crashes whenever I try and put anything into a collection. I don't as of yet really have anything in the collections, as the game crashing has tended to stop me from doing that. . . the only thing I can think of is the collection files I downloaded here. It's the only thing I've ever done with the collections. Any ideas how I can fix it?
r
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