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Simmers' Paradise => Skintones => Topic started by: Katie on September 23, 2009, 09:41:50 pm



Title: Infants with nosetubes AND hair
Post by: Katie on September 23, 2009, 09:41:50 pm
Can someone please combine theravens nosetubes>> http://moonlightdragon.freeforums.org/oxygen-tubes-all-ages-including-infant-t72.html
with the infant hair skins found here>> http://www.insimenator.org/index.php/topic,68387.0.html
here>> http://www.insimenator.org/index.php/topic,75570.0.html
here>> http://www.insimenator.org/index.php/topic,67349.0.html
here>> http://www.insimenator.org/index.php/topic,68388.0.html
and here>> http://www.insimenator.org/index.php/topic,68389.0.html

please and thanks, I especially want the whispy hair one please.


Title: Re: Infants with nosetubes AND hair
Post by: Theraven on September 23, 2009, 09:55:49 pm
If you've got photoshop or GIMP (or any other photo/drawing programme dealing with layers) it should be a very simple process (one of the reasons I put up that file).
Just copy the layer from the file to the skintone, place it where you want it, merge the layers and save - and you're done  ;)


Title: Re: Infants with nosetubes AND hair
Post by: Katie on September 24, 2009, 04:21:52 pm
I have GIMP, but I don't know how to do that, could you exp,ain how to please?  ;)


Title: Re: Infants with nosetubes AND hair
Post by: Theraven on September 24, 2009, 04:44:25 pm
I assume you know how to make new skintone projects in bodyshop. If not, there are tons of tutorials over at MTS2, and I'm sure there are a few here at insim too. Making a new skintone project is the first step.

Do you know how to work with layers in GIMP? I think it's much the same as Photoshop, but I've never tried GIMP myself, so I can't say for sure.

Locate the baby face texture (marked "buface") in the project folder. Open this and the TIFF file from the download in GIMP, From then, it's pretty much drag and drop. If you're really lucky, GIMP has the same shortcuts as PS, and drops the layer on the correct place at once if you hold in SHIFT. If not, then just position the layer where you want it.

Collapse the layers (CTRL + E, or "merge layers" in PS), and save.

If you're smart, you also fix up the file named "swap", so that you'll find your skintone a lot easier ingame.

Then click the update button in bodyshop. 

Giving the file a description is also a good idea.

Then all that is left, is importing the file to the game.



It's not hard at all ;)


Title: Re: Infants with nosetubes AND hair
Post by: Katie on September 24, 2009, 06:35:31 pm
thanks, when I get the chance I'll try!


Title: Re: Infants with nosetubes AND hair
Post by: Katie on October 04, 2009, 12:11:17 pm
Yes I know I'm double posting but if I combined them you'd never know I edited it now would you?

Once I do this I can have both the plain hair skintones and the combined ones too, right?


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