Title: SERIOUS MESHING PROBLEM!!! Post by: Sane Enough on March 24, 2009, 11:47:08 am Uhhh... so I was making a mesh and things went wrong. Take a look,
(http://i460.photobucket.com/albums/qq322/inus_1n_only/TS2BodyShop2009-03-2212-32-48-37.jpg) That's not the worst.... (http://i460.photobucket.com/albums/qq322/inus_1n_only/TS2BodyShop2009-03-2212-33-05-95.jpg) This is! (http://i460.photobucket.com/albums/qq322/inus_1n_only/TS2BodyShop2009-03-2212-32-34-28.jpg) WHAT HAPPENED? Title: Re: SERIOUS MESHING PROBLEM!!! Post by: BlooM on March 24, 2009, 09:50:18 pm You prolly moved the sims skeleton in Milkshape. ;)
Import your original base (maxis?) mesh first, delete the mesh groups and morphs. Then import this mesh and export it again. This way you give your mesh a new original skeleton. Cant tell by the info your providing, but sometimes this also happens when mixing up Elder/Adult and teen skeletons.(like when your scaling a adult mesh to teen size but forget to give it a teen skeleton also.) |