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Simmers' Paradise => Content Creation & Recoloring Help => Topic started by: babyblue1387 on May 11, 2007, 11:27:37 am



Title: Converting meshes to different bodyshapes
Post by: babyblue1387 on May 11, 2007, 11:27:37 am
Not the outfit itself, but, for example, a parsimonious mesh for the baggy pants. Is there a way that I can convert that, or some other type of specific mesh to fit the fashion model bodyshape? I already read the tutorial on how to convert the outfit, but there are some outfits that have different meshes that don't match what's currently available for the fashion model. I just want to convert the mesh to fit a particular bodyshape, such as fashion model or CPU.


Title: Converting meshes to different bodyshapes
Post by: BeosBoxBoy on May 11, 2007, 02:41:59 pm
I assume by CPU you mean "classic pin-up" and not "central processing unit"?


Title: Converting meshes to different bodyshapes
Post by: babyblue1387 on May 11, 2007, 02:51:06 pm
Yes, lol! Sorry about that!


Title: Converting meshes to different bodyshapes
Post by: BlooM on May 19, 2007, 06:46:05 am
I alway's import the mesh i want to work too and then adjust all vertices. ;) alot of work tho.....
But the newest wes plugins's are very helpfull.


Title: Converting meshes to different bodyshapes
Post by: babyblue1387 on May 21, 2007, 12:21:36 am
Aww...Thanks for the reply. Seems a lot harder than I thought it would be.


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