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The Sims 3 => Sims 3 Buzz => Topic started by: Pierre on January 15, 2009, 11:13:28 pm



Title: Good news about the sims 3
Post by: Pierre on January 15, 2009, 11:13:28 pm
Hello everyone,

today i bring you good news about the sims 3 game and the good news is no more evil Nannys for all the info you can read this

Enormous List of Sims 3 Facts
« Thread Started Today at 8:41pm »   

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Be prepared! I have a list from two different sources, and they sure are long! Here ya go!

This first list is from Tydannd at The Sims Resource.


There are cinemas, bistros, museums, etc that your sim can visit. You can work in these buildings doing a job pretaining to the building. Chef to Bistro. Athelete to Stadium.


The plants in Buy Mode, for me, are disappointing. I mean, really. But, we must understand that is a base game. We've all been spoiled with EP's and SP's, and just give EA time to get some EP's and SP's ready for Sims 3. We'll soon have a decent supply of plants for interior use. On a lighter side, the Build Mode plants are just awesome. There is such a huge selection, and the pond plants, too!


I made a mistake yesterday when I said there were 6 Traits that you could choose in CAS. There are only 5. Sorry!


You cannot swim in the ocean, but you can fish in it. And not every sim has the necessary skills needed to fish.


As far as I cared to travel, my sim would walk through the hills and on the outskirts of town. I am sure there's a limit to how far you can go, but I didn't find it.


The TV was also disappointing for me, but I think that I am also used to my Free Time Expansion for Sims 2. I have to keep reminding myself this is only a 'base' game. There are only 4 channels: Sports, Kids, Action, and Romance. You can however work out Strength or Cardio, instead of only one type of work out.


Lots are already in place. You can move them and rotate them, but it's my understanding that you can't add 'new'. I will have to double check that, but I think that's the way I understood it.


Build Mode plants are very nice. There are a few sizes for each tree type, and anytime you place a shrub it is automatically a different size. You cannot change this.


In the Catalogs, you can now select an item, and the description pops up. You can then zoom in or out on the object to get a better view. I LOVE THIS!


The Maximum width of a set of stairs is 8 tiles! They are HUGE!


Each floor tile and wall can be edited with the color wheel and texture library for limitless possibilities.


Fences rise with terrains, so you can have that hillside mansion with a fence that flows with the hills.


If you hover your mouse over a plate of food, it will tell you how good of quality it is and what it is.


Moving is interesting. You can choose to move to a new lot, and you can either sell your furniture or pack it. If you pack it, the furniture leaves the house with you. If you sell it, it stays with the house just as it was when you left it.


The mailbox and trash can are recolorable with the Create-A-Style. Your mailbox can finally match the house.


Police and burglars still fight, and the burglar alarm still deafened me.


There are now Dawn, Day, Dusk, and Night Skies. They are awesome. The Sun and Moon move as well.


Tombstones now show the cause of death. You can engrave an epitaph, too.


When walking around town, you can choose to walk or run.


The ghosts are still colored according to death. And they look AWESOME.


Infants are wrapped in blankets instead of only wearing diapers.


You can see the infants moodlets and motives bars.


Sims will gain traits at birthdays. If you do a fine job of raising them or living their lives, you can 'choose' their new trait. This makes me believe that traits on birthdays are assigned randomly according to their behavior and the way they were raised.


You can take pictures with your Cell Phone to hang on your wall or sit on your tables.


You can follow the children to school.


You can even gain traits at school depending on your behavior.


You can get a job using the paper, internet, or physically going to the workplace of choice.


There is School Detention for children who fall asleep in class or cheat on schoolwork.


Kids/Teens now need their guardians permission to bring home a friend from school. AWESOME!


You can hire Magicians for parties.


Instead of Nightmare Nanny, you now have a babysitter...who looks like a YA.


You can literally interact with almost anything in the game.


Moodlets sway your Sims mood in either direction. Just because all of your motives a green, does not mean you'll be in a great mood.


Bad Mood sims are less likely to listen to your commands.


There are Part-Time and Full-Time jobs. The Part-Time jobs will not interfere with High School hours.


Pregnant Mommy's get a few days off paid from work. New Daddy's get a few days off after the baby is born as well, but it didn't not say if the Daddy's get paid.


Your Sim can read Pregnancy Books while Pregnant to help ensure a happy healthy pregnancy and happy healthy good-traited baby.


Be sure to befriend your boss!


Sims can tinker with electronics and appliances, they can even upgrade them. But, be careful for beaking and that electric shock.


Toddlers are not just eat and sleep. They are ambitious.


If you don't like how your sim has turned out, you can buy a Mid-Life Crisis to redo their personality completely if you have enough Lifetime Happiness Points.


If a business is closed, your sim can look in the windows of the building.


When my sim opened her fridge, you could see the cold air coming out.


Some actions have actual times you can set for how long the last.


Some actions also will tell you what the time will be when the sim is 'fully complete' with the action. Sleeping, for instance.


Bills come every morning. Or they are supposed too...lol. Mine is buggy right now. My Postman never comes, but the Repoman arrives every evening to take stuff...lol.


My sim brushed her teeth and aquired a good Moodlet for 'minty breath'.


While on the job, you have options as to what kind of performance you want to give: Business as Usual, Work Hard, Take it Easy, Meet Coworkers, Hang Out with Coworkers, Suck Up to Boss, or Practice a Skill. You can gain skills while working.


You can earn raises without promotions based on Job Performance.


You can tour community buildings alone or with a companion. You can also take various classes to gain skills at community buildings.


New Food Dishes.


I noticed that my sim could enter the library, so perhaps 'some' community buildings can be entered?


Not every bookshelf as the same books. You must browse if you're assigned to read a particular one by your boss or other various opportunity.


My sim ate out alone one night. I got a pop up saying she was unhappy with her food, and did I want to complain or continue eating it. I chose complain and recieved 500 Simoleons from the chef for my honesty. So, I will assume that chance cards are still available at random.


You can change the ringtone on your cell phone.


The Maid is no longer a French Maid. The first time she came, she was a normal dressed gal. The second time...it was a bald man wearing only cargo shorts. I am not sure if that is a bug or not. I was laughing too hard to bring it up. lol


Leftovers are still possible, and food dishes can be 'specialized'.


Sims can be toothpick skinny to grossely obese. They get fat on their necks and cheeks, too.


This next list is from Edenstyle


Custom content: you can create it both in CAS and while you play normally. When you like something you created wih Create a Style, you have to save it before, and then click on Share button. If you save it only, you'll be able to see and use it everytime you play. If you choose to share it, you'll find it in a tab in the laucher, with all the content you created. If you want to share the file in the exchange, you just have to click on a button to publish it. Of course you can name all your creations and add a description too. I didn't have the time to create many custom content because I'm here as a fansite owner and I'm supposed to check the gameplay mostly, but I like the fact that you can create custom content at any time and in any place in the game. You don't have to open a Bodyshop anymore.


I would like to explain you better the fact that Sims can have up to 3 clothes per category. You can create and save all the clothes you want in game, but when you play with Sims, you can plan for each of them up to 3 clothes per category. So, when you click on a closet and choose "plan outfit" option, you will be able to see/create up to 3 formal outfits, 3 swimwears and so on for that single Sim... Of course, you can delete one of the 3 at any time and replace it with something new. To change clothes, you should click on the closet or on your Sim and then choose "Change Clothes". Then, a window shows up and you can choose the clothes you would like your Sim to wear. You can also choose to wear your job uniform.


Pregnancy. Pregnant Sims get few days of paid rest from work and fathers will get few days aftern the baby is born. When a Sim is pregnant you can read pregnancy books and you should fulfill her wishes because Sims that were happy during pregnancy have babies with better traits. Pregnant Sims experience nausea and backaches, shown as negative moodlets too. At the beginning the belly is very little, it grows up every day. I clicked on the hospital and my Sim had "Get medical advice". She entered in the hospital and then she came out after a while. I didn't had this option with Sims that were not pregnant, so this is probably a pregnancy interaction. You can announce pregnancy to others, feel tummy and talk to tummy. When contractions starts, you can have the baby at home or at the hospital. The father can take the mother to the hospital, but she can go there alone too. They go there walking, by car or bicyle. No ambulance. When the baby is born, the mother exits the hospital with the baby and goes home. You cannot see what happens inside the hospital. Parents get few days off when they adopt a baby too, so they can take care of him. That's so nice!


Newborns have 2 traits and they get a new trait everytime they grow up.


You can finally visit your neighbors, just click on the door and choose "Ring bell". You can enter their houses too. If you know someone there, you will get something like "Visit Sam". If no one is in the house, you will get a message telling you where those sims are at the moment.


Weddings. You can have a private wedding or give a wedding party alone or in a community lot (in this case you should rent the lot and pay a fee.) No more wedding arch: just click on the wife or on the husband and choose "get married". They'll talk a bit, then exchange the rings and kiss. You can choose and customize the formal outfit you prefer. There are 2 wedding dress already in the game (they are similar, but one is without the necklace. Necklaces are included in clothes, they are not in accessories.), but you don't have to use them if you prefer something different.


To be able to cook more recipes, you should read recipes book. You should have a certain amount of skill points to be able to read certain skill books. You can also sell book when you are done with them.


You cannot lock doors.


Opportunities: While playing the game, my Sim had to read a book in order to increase his job rate and to make his boss happy.


At the SPA you can buy packages, have manicure, pedicure, body treatments (salt scrub, volcanic clay bath...), facial treatments, massages. After that you'll receive a positive moodlet and feel better for a while.


In Athletic skill journal you have your statistics: hours of cardio workout, hours of strength workout, distance jogged.


When you choose gossip interaction, you'll get a message with some gossip about one other Sim.


The babysitter is no more an old granny, but a male or female teenager.


Full time jobs, for adults: Science, Business, Journalism, Professional Sport, Military, Music, Law Enforcement, Medical, Criminal, Political, Culinary.


Part time jobs, for teens, adults and elders: bookstore clerk, grocery store clerk, Spa receptionist, Spa specialist, Burial specialist.


At the stadium you can see concerts and games.


You can tour the city hall, but you cannot follow your Sim inside.


To have a playable ghost, you should resurrect a died sim. If you decide to have a baby with a ghost, he will be a ghost baby.


Yesterday I joined CAS tips and tricks. Sims are more realistic and there are tons of sliders to modify their appearance. They showed us some great screenshots, with perfect shades. The good news is that they made them directly in the game, they didn't used any external tool to make Sims more realistic, like they used to do for Sims 2 (expecially for packages). About custom content, you cannot modify Alphas by default, but the CAS guru said that hackers would be able to do it.


We don't have a new race, but there are ghosts and you can have babies with them.


If you have many people in your family, then you'll start with more than 20.000 simoleons.


Good Sims can donate to various associations, like Kleptos anonymous. Evil Sims can donate to undermine those associations. For example, my evil Sim had the option to donate to undermine Underprivileged Llama.


Example of interactions evil sims can do: evil shower, evil slumber, steal candy from a baby and scare baby(!!!).


Furniture: highchair, potty, xylophone, crib (like the one we had in The Sims 2), canopy crib, 3 toy boxes (they can also play inside them), Toy oven, Building blocks table and few other things. The changing table is no more there. You have to click on the toddler to change diaper or clothes.If you have the highchair, you can feed toddlers with the same food you prepare for the other family members, but you have to use the food processor before.


If you click on a toddler, you have those interactions: change diaper, change outfit, feed on floor, pick up, snuggle, teach to talk, potty train, tickle, teach to walk, toss in air. Some traits give you more interactions. For example, evil sims can scare babies.


Parties: to give a party, you should use the phone. Then a window will pops up and you'll have to choose the starting time, the dress code (formal, casual, swimwear) and the guests. I've been able to invite 8 people.


Services: firefighter, police and adoption services are free. Pay services: Babysitter ($25/hour), Pizza delivery($30), Repairman ($50/hour), Maid ($75/day), Magician ($400).


When you adopt a baby, you can choose the sex and the age (newborn, toddler, child).


If you click on a restaurant, you can choose to drink/eat there alone or with someone else. You cannot enter the restaurant with your sims, but you can see them if they eat outside.


You can become a partner of a business lot and share the profits. If you have enough money, you can own the entire lot. The owner can rename the place, fire people and collect money.


You can collect seeds, insects and rocks. You can unlock Collection Helper with lifetime happiness points. This tool you'll be able to locate collectible items on the map.


If you burn the stove, then you can replace it by clicking on it and choosing "replace". It costs simoleons, of course.


Example of Lifetime Rewards: fast metabolism, discount diner, join theatre events for free, Fertility treatment for twins and triplets, fast skill learning, vacation days, super attractive, teleportation.


The beverage machine is very cool. You can make tons of beverages similar to the ones you can find at Starbucks. For example, you can make White Chocolate Soy Frathuccino with Banana Swirl.


Sims with few Logic skills can browse the Galaxy with the telescope and discover celestial bodies. When my Sim found a planet, she received few simoleons and had the opportunity to name it. In Logic skill journal you can see a list with all the celestial bodies you discovered.


You can discover other sims' traits, job and partner while talking with them.


Frugal Sims can find coupons in the newspaper.


Computer Whiz Sims can do these interactions while using the PC: solve the unsolvable, play chess, hack and overclock.


If you tinker on some objects, you can get some upgrades, like fireproof, self cleaning and unbreackable.


While you play with a teenager, sometimes you can find a lifetime wish between his normal wishes. If you like one of those, you can lock it and it will become his lifetime wish.


Teenagers can get partime jobs by clicking on the business lots. They cannot join the normal careers. Elders and adults can get partime jobs too.


Kleptomaniac can swipe, but only if they are not watched.


Toddlers, Children and Teens get a new trait at their birthday. If children had a good childwood, then you can choose a trait. If not, the game will give them a random one.


School time: 9am-2pm for teens and 9am-3pm for children. Sims who have not completed their homeworks can stay school longer. Students performance is influenced by mood and homeworks. Students that sleep in class or cheat homeworks will receive detention and have to stay a school.


Sunset valley has been built before Pleasantview, founded by the Goth family and built up by the Landgraabs to be a quiet, peaceful town.


I visited the Graveyard and it has been so funny... There you can go fishing (!!!), visit the mausoleum, explore the catacombs and... get a partime job (so creepy!). While visiting the catacombs, you get many funny messages telling you what your Sim is doing there. When my Sim went out, she had a special seed in her inventory. You can probably find something special every time you visit that place. If you click on the tombstones, you can read or engrave epitaphs and mourn.


When you load the city, you'll see useful tips on the screen.


You can write novels with the PC. Writing is a new skill.


You don't have a skill panel with all your skills, like in the Sims 2. Skill names come up after you get the first skill point. Then, you can click on them and open a sort of journal with your updates about that skill.


I created a Sim with those traits: perfectionist, brave, daredevil, ambitious and Charismatic. Due to her daredevil trait, if I click on some objects, I don't get the normal interactions, but I get interactions like extreme nap, extreme sleep, read something extreme, play extreme videogame... that's so funny!


There are 2 inventories: personal inventory and family inventory. In this last one you can store objects when moving or redecoring. If you move you can choose to pack your furniture: you'll find it in the family inventory, ready to be placed in the new house.


If you interact with the newspaper, you can find discount classes to improve your skills.


During the game you can receive some messages noticing you about things that can be interesting for your sim, like stadium match, sales...


Jobs: you are paid per hour. When you get the job, you automatically get your boss in your relationship tab. If you interact with him, you can ask to increase your salary per hour or to get promoted. When you go to work, you can choose from a list what you will do that day. You can work hard (then your Sim will come back a bit tired), meet workmates (to know new people), talk with workmates (to increase relationship level... it's so easy in this way), do something special to impress your boss, sleep at your desk...


If you click on workplaces, you can have different interactions, like get a job, go to work, attend a class, visit it... If you receive an opportunity related to that particular building, you'll also get a special interaction needed to fulfill the opportunity,


To modify your town, you should click on Edit Town and then on Build/Buy button in city view. Then you can modify both community and residential lots. Some community lots, like parks and swimming pools, can be totally customized. For work places, you can only add few things outside.


You can change lot type from community to residential and from residential to community. If you do it with a working place, the building will disappear, but the exteriors and the basement will remain and you'll be able to build a house there. It's not clear what happens to the people that were working there...


You can edit community lot details (name and description)


Shop for groceries: a window will show up with all the ingredients you can buy. You can also buy ingredients per recipe. So, if you want to cook something special, you just have to choose the recipe: all the required ingredients will be added to your cart. You can also sell your vegetables. Foam bath, goldfish, candles, birthday cake and a toy duck can been bought there too.


To use the mobile phone, you have to enter your inventory. You can place a telephone in the house too.


You cannot buy clothes, but you can create up to 3 clothes per category, for every Sim.


Households can be merged, evicted and splitted.


You can greet other sims friendly or rudely.


Some traits give you special abilities. They can be useful to improve skills (Artistic and Athletic traits, for example) and to get special interactions (childish sims can play with toys. Mooch sims can ask for food...).


Toddlers cannot visit the city alone, they must be carried by an adult. Children can walk around the neighborhood alone.


We can move working buildings to other places.


All the Sims of the city evolve togheter, but if you want you can stop the aging or the story progression. In this way Sims that you don't control won't get married or evolve.


You can change the lifespan. Here are the different settings:
*Short (25 sims days)
*Normal (95 sims days)
*Long (200 sims days)
*Epic (1000 sims days).


We can set a different hair style for every clothing category.


Accessories (gloves, socks, eyeglasses, bracelets, earrings, shoes...) can be customized with Create a Style tool.


Elders have grey hairs by default, but we can change their colour if we want.


The biggest lot size is 64x64


Roofs: the autoroof option generates roofs automatically when you build a wall. You can also choose roof height.


You can drag walls to enlarge rooms. When you do it, all the objects attached to them move with the wall itself.


You can place objects wherever you want, you don't have to stick to tiles anymore.


Bushes can have random different sizes.


Stairs can be built over the hills and you can also set their width.


If you liked all of these facts, you may also want to keep your eye on The Sims Resource Site Blog. They have daily updates on tons of cool stuff from the Creator Camp going on right now. 


Pierre 1hugs 1tea 2thumb


Title: Re: Good news about the sims 3
Post by: StupidFriday on January 16, 2009, 09:25:03 am
 2fanku  Thanks much Pierre. Very helpful 1goodjob
Cant wait for the game to come out 1jump


Title: Re: Good news about the sims 3
Post by: Ghostie on January 16, 2009, 02:18:59 pm
Sounds great fun ! Merci Pierre !


Title: Re: Good news about the sims 3
Post by: Feisty32 on January 19, 2009, 10:09:31 am
i am very disappointed in the game and just don't like how realisitc it sounds when it gets to realistic i won't play or buy games and i just did not get excited about ts3 it just sounds really boring sorry peeps but i just did'nt like what i read. and i am very terrified to install any recent games by EA. :'(


however i will support my fellow simmers here and i hope you all have fun playing ts3. ;D


Title: Re: Good news about the sims 3
Post by: ghettoblaster on January 19, 2009, 03:25:44 pm
thanks!  2fanku
most of the new features seems really awesome!
but not being able to buy clothes for your sims and
also just having 3 different outfits to choose from?
what where they thinking?!  :-\


Title: Re: Good news about the sims 3
Post by: vanessa on January 29, 2009, 11:35:23 am
Thank you,Pierre.


Title: Re: Good news about the sims 3
Post by: jamesabrown1 on January 29, 2009, 11:48:06 am
Oh well, MTS2 is already setting up a TS3 section (MTS3 for some reason - LOL) so hopefully some things will come along to improve the game. I agree that it sounds WAY too realistic and may remove the very thing TS2 was so well-loved for, escape from reality. We'll see. Will I get it? Of course, in for a penny, in for a pound. Same motivation that drove me to get all the TS2 EPs and SPs. It's more than just a game, it is an addiction.


Title: Re: Good news about the sims 3
Post by: eclecticcrys on January 29, 2009, 01:32:05 pm
Ghetto: I think you missed it about the clothes.... you get 3 outfits in every category, so 3 swimsuits and 3 formal and 3 pj's ect. And you can change what they are while playing. Just no more spending 2 sim hours on browsing and buying clothes. They are trying to take out some of the tedium stuff that plagues TS2 so you can have more fun with the fun stuff.

I for one am very excited about Sims3 and hope it comes out soon. I'd love it to be on Feb 20th, but if they need to have more time to polish it up, fine. I'd rather wait a month or two than get a buggy base game.


Crys


Title: Re: Good news about the sims 3
Post by: Stelio Kontos on January 29, 2009, 07:54:42 pm
The wall of text was worth the read.
As stated in other topics, I'm going to wait until I see reviews and general feedback before committing to playing.


Title: Re: Good news about the sims 3
Post by: xxrawrkitten on February 01, 2009, 01:12:35 pm
dude, this game is going to be EXTREME LIVING...i love the infant/toddler interactions, i love how the infant can be covered by a blanket! i lvoe how the toddler can be taken ANYWHERE, omg...Feb 20 can not come fast enough! I wish they had strollers =[, but yeah.


Title: Re: Good news about the sims 3
Post by: Dizzymental on February 01, 2009, 01:42:41 pm
This is like showing me a picture of the cookie jar. When the jar is located in space. Sad sad sad that my machine won't cope with the new sims and so, c'est la vie, no sims 3 for me. Oh well ... I'll just have to find something meaningful to do with my time instead. LOL. Or failing that, stick with sims 2.

Sounds unreal though. Once all the expansions come out, it'll probably be incredible.


Title: Re: Good news about the sims 3
Post by: ghettoblaster on February 01, 2009, 02:06:38 pm
Ghetto: I think you missed it about the clothes.... you get 3 outfits in every category, so 3 swimsuits and 3 formal and 3 pj's ect. And you can change what they are while playing. Just no more spending 2 sim hours on browsing and buying clothes. They are trying to take out some of the tedium stuff that plagues TS2 so you can have more fun with the fun stuff.

I for one am very excited about Sims3 and hope it comes out soon. I'd love it to be on Feb 20th, but if they need to have more time to polish it up, fine. I'd rather wait a month or two than get a buggy base game.


Crys
oh really? 1stupid
phew 2DOH. haha thanks for explaining!


Title: Re: Good news about the sims 3
Post by: persilwasmiddel on February 20, 2009, 10:54:34 am
these features sound great. I hope they added more adult kid and adult toddler interactions.


Title: Re: Good news about the sims 3
Post by: J. M. Pescado on February 20, 2009, 11:06:53 am
In the interests of presenting a more BALANCED picture to counter this obvious TSR propaganda, here's the BAD news:

1. You can haz SecuROM! Not only will it attempt to phone home every time you play the game, but it STILL wants the CD!
2. No Insimenator! All information available indicates that TS3 will be considerably more locked down, so you can kiss your Insimenator-type object goodbye. It's the EAxis way or no way! So while familiar forms of tedium which have long since been hacked out of TS2 may be gone from TS3, you're stuck with all-new tedium!

Still want to buy it?


Title: Re: Good news about the sims 3
Post by: Hanomaru on February 23, 2009, 10:05:03 am
In the interests of presenting a more BALANCED picture to counter this obvious TSR propaganda, here's the BAD news:

1. You can haz SecuROM! Not only will it attempt to phone home every time you play the game, but it STILL wants the CD!
2. No Insimenator! All information available indicates that TS3 will be considerably more locked down, so you can kiss your Insimenator-type object goodbye. It's the EAxis way or no way! So while familiar forms of tedium which have long since been hacked out of TS2 may be gone from TS3, you're stuck with all-new tedium!

Still want to buy it?

a) Many of the active topics on this forum are full of complaints. This "TSR propaganda" isn't an attempt to glorify a military coup, it's "Hey! There's some cool stuff in there!" balancing the "IT WILL SUCK DO NOT BUYZ IT EVERYTHING EA DOES IS EVIL AND BUGGY AND UGLY."
b) All right, I agree, SecuROM is composed of equal parts suck and hatred. Why haven't we made a petition yet?
c) The InSIMenator and all the mods we know and love took a little time to release. Besides, it's not like playing vanilla is a crime against the Internet. Millions do it every day. I like my damn tedium sometimes. That said, I'm sure it will be a godly, mind-blowing masterpiece after you get your keys on it, no sarcasm.


Title: Re: Good news about the sims 3
Post by: zolabee on February 23, 2009, 10:25:16 pm
Pes... I don't want to buy it until you've had your mitts on it... I can't imagine you not ripping it to pieces just to show the "man" that you can  *sorry, my poetry skills suck*...   and presenting the world with a much better game.  *not that I'm planning on buying it even then mind you*


Title: Re: Good news about the sims 3
Post by: caffeinated.joy on February 23, 2009, 10:29:46 pm
I'm not decided yet on whether or not I want to buy it and put it on my computer, but I'm willing to wait and pass judgement until I've seen it in action. A friend of mine is getting it and, call me crazy, but I'm not going to decide a game sucks or not based on the existence (or lack thereof) of a mod. I'll try it and decide for myself. ;) I'm stubbornly independant that way. Yeah, it sucks to know EA is seriously curtailing the amount of customization we do to the game, but then I also don't have a lot of mods in my game.


Title: Re: Good news about the sims 3
Post by: roerzman on March 01, 2009, 08:48:16 am
Hello everyone,

today i bring you good news about the sims 3 game and the good news is no more evil Nannys for all the info you can read this

Enormous List of Sims 3 Facts
« Thread Started Today at 8:41pm »   

--------------------------------------------------------------------------------
Be prepared! I have a list from two different sources, and they sure are long! Here ya go!

This first list is from Tydannd at The Sims Resource.


There are cinemas, bistros, museums, etc that your sim can visit. You can work in these buildings doing a job pretaining to the building. Chef to Bistro. Athelete to Stadium.


The plants in Buy Mode, for me, are disappointing. I mean, really. But, we must understand that is a base game. We've all been spoiled with EP's and SP's, and just give EA time to get some EP's and SP's ready for Sims 3. We'll soon have a decent supply of plants for interior use. On a lighter side, the Build Mode plants are just awesome. There is such a huge selection, and the pond plants, too!


I made a mistake yesterday when I said there were 6 Traits that you could choose in CAS. There are only 5. Sorry!


You cannot swim in the ocean, but you can fish in it. And not every sim has the necessary skills needed to fish.


As far as I cared to travel, my sim would walk through the hills and on the outskirts of town. I am sure there's a limit to how far you can go, but I didn't find it.


The TV was also disappointing for me, but I think that I am also used to my Free Time Expansion for Sims 2. I have to keep reminding myself this is only a 'base' game. There are only 4 channels: Sports, Kids, Action, and Romance. You can however work out Strength or Cardio, instead of only one type of work out.


Lots are already in place. You can move them and rotate them, but it's my understanding that you can't add 'new'. I will have to double check that, but I think that's the way I understood it.


Build Mode plants are very nice. There are a few sizes for each tree type, and anytime you place a shrub it is automatically a different size. You cannot change this.


In the Catalogs, you can now select an item, and the description pops up. You can then zoom in or out on the object to get a better view. I LOVE THIS!


The Maximum width of a set of stairs is 8 tiles! They are HUGE!


Each floor tile and wall can be edited with the color wheel and texture library for limitless possibilities.


Fences rise with terrains, so you can have that hillside mansion with a fence that flows with the hills.


If you hover your mouse over a plate of food, it will tell you how good of quality it is and what it is.


Moving is interesting. You can choose to move to a new lot, and you can either sell your furniture or pack it. If you pack it, the furniture leaves the house with you. If you sell it, it stays with the house just as it was when you left it.


The mailbox and trash can are recolorable with the Create-A-Style. Your mailbox can finally match the house.


Police and burglars still fight, and the burglar alarm still deafened me.


There are now Dawn, Day, Dusk, and Night Skies. They are awesome. The Sun and Moon move as well.


Tombstones now show the cause of death. You can engrave an epitaph, too.


When walking around town, you can choose to walk or run.


The ghosts are still colored according to death. And they look AWESOME.


Infants are wrapped in blankets instead of only wearing diapers.


You can see the infants moodlets and motives bars.


Sims will gain traits at birthdays. If you do a fine job of raising them or living their lives, you can 'choose' their new trait. This makes me believe that traits on birthdays are assigned randomly according to their behavior and the way they were raised.


You can take pictures with your Cell Phone to hang on your wall or sit on your tables.


You can follow the children to school.


You can even gain traits at school depending on your behavior.


You can get a job using the paper, internet, or physically going to the workplace of choice.


There is School Detention for children who fall asleep in class or cheat on schoolwork.


Kids/Teens now need their guardians permission to bring home a friend from school. AWESOME!


You can hire Magicians for parties.


Instead of Nightmare Nanny, you now have a babysitter...who looks like a YA.


You can literally interact with almost anything in the game.


Moodlets sway your Sims mood in either direction. Just because all of your motives a green, does not mean you'll be in a great mood.


Bad Mood sims are less likely to listen to your commands.


There are Part-Time and Full-Time jobs. The Part-Time jobs will not interfere with High School hours.


Pregnant Mommy's get a few days off paid from work. New Daddy's get a few days off after the baby is born as well, but it didn't not say if the Daddy's get paid.


Your Sim can read Pregnancy Books while Pregnant to help ensure a happy healthy pregnancy and happy healthy good-traited baby.


Be sure to befriend your boss!


Sims can tinker with electronics and appliances, they can even upgrade them. But, be careful for beaking and that electric shock.


Toddlers are not just eat and sleep. They are ambitious.


If you don't like how your sim has turned out, you can buy a Mid-Life Crisis to redo their personality completely if you have enough Lifetime Happiness Points.


If a business is closed, your sim can look in the windows of the building.


When my sim opened her fridge, you could see the cold air coming out.


Some actions have actual times you can set for how long the last.


Some actions also will tell you what the time will be when the sim is 'fully complete' with the action. Sleeping, for instance.


Bills come every morning. Or they are supposed too...lol. Mine is buggy right now. My Postman never comes, but the Repoman arrives every evening to take stuff...lol.


My sim brushed her teeth and aquired a good Moodlet for 'minty breath'.


While on the job, you have options as to what kind of performance you want to give: Business as Usual, Work Hard, Take it Easy, Meet Coworkers, Hang Out with Coworkers, Suck Up to Boss, or Practice a Skill. You can gain skills while working.


You can earn raises without promotions based on Job Performance.


You can tour community buildings alone or with a companion. You can also take various classes to gain skills at community buildings.


New Food Dishes.


I noticed that my sim could enter the library, so perhaps 'some' community buildings can be entered?


Not every bookshelf as the same books. You must browse if you're assigned to read a particular one by your boss or other various opportunity.


My sim ate out alone one night. I got a pop up saying she was unhappy with her food, and did I want to complain or continue eating it. I chose complain and recieved 500 Simoleons from the chef for my honesty. So, I will assume that chance cards are still available at random.


You can change the ringtone on your cell phone.


The Maid is no longer a French Maid. The first time she came, she was a normal dressed gal. The second time...it was a bald man wearing only cargo shorts. I am not sure if that is a bug or not. I was laughing too hard to bring it up. lol


Leftovers are still possible, and food dishes can be 'specialized'.


Sims can be toothpick skinny to grossely obese. They get fat on their necks and cheeks, too.


This next list is from Edenstyle


Custom content: you can create it both in CAS and while you play normally. When you like something you created wih Create a Style, you have to save it before, and then click on Share button. If you save it only, you'll be able to see and use it everytime you play. If you choose to share it, you'll find it in a tab in the laucher, with all the content you created. If you want to share the file in the exchange, you just have to click on a button to publish it. Of course you can name all your creations and add a description too. I didn't have the time to create many custom content because I'm here as a fansite owner and I'm supposed to check the gameplay mostly, but I like the fact that you can create custom content at any time and in any place in the game. You don't have to open a Bodyshop anymore.


I would like to explain you better the fact that Sims can have up to 3 clothes per category. You can create and save all the clothes you want in game, but when you play with Sims, you can plan for each of them up to 3 clothes per category. So, when you click on a closet and choose "plan outfit" option, you will be able to see/create up to 3 formal outfits, 3 swimwears and so on for that single Sim... Of course, you can delete one of the 3 at any time and replace it with something new. To change clothes, you should click on the closet or on your Sim and then choose "Change Clothes". Then, a window shows up and you can choose the clothes you would like your Sim to wear. You can also choose to wear your job uniform.


Pregnancy. Pregnant Sims get few days of paid rest from work and fathers will get few days aftern the baby is born. When a Sim is pregnant you can read pregnancy books and you should fulfill her wishes because Sims that were happy during pregnancy have babies with better traits. Pregnant Sims experience nausea and backaches, shown as negative moodlets too. At the beginning the belly is very little, it grows up every day. I clicked on the hospital and my Sim had "Get medical advice". She entered in the hospital and then she came out after a while. I didn't had this option with Sims that were not pregnant, so this is probably a pregnancy interaction. You can announce pregnancy to others, feel tummy and talk to tummy. When contractions starts, you can have the baby at home or at the hospital. The father can take the mother to the hospital, but she can go there alone too. They go there walking, by car or bicyle. No ambulance. When the baby is born, the mother exits the hospital with the baby and goes home. You cannot see what happens inside the hospital. Parents get few days off when they adopt a baby too, so they can take care of him. That's so nice!


Newborns have 2 traits and they get a new trait everytime they grow up.


You can finally visit your neighbors, just click on the door and choose "Ring bell". You can enter their houses too. If you know someone there, you will get something like "Visit Sam". If no one is in the house, you will get a message telling you where those sims are at the moment.


Weddings. You can have a private wedding or give a wedding party alone or in a community lot (in this case you should rent the lot and pay a fee.) No more wedding arch: just click on the wife or on the husband and choose "get married". They'll talk a bit, then exchange the rings and kiss. You can choose and customize the formal outfit you prefer. There are 2 wedding dress already in the game (they are similar, but one is without the necklace. Necklaces are included in clothes, they are not in accessories.), but you don't have to use them if you prefer something different.


To be able to cook more recipes, you should read recipes book. You should have a certain amount of skill points to be able to read certain skill books. You can also sell book when you are done with them.


You cannot lock doors.


Opportunities: While playing the game, my Sim had to read a book in order to increase his job rate and to make his boss happy.


At the SPA you can buy packages, have manicure, pedicure, body treatments (salt scrub, volcanic clay bath...), facial treatments, massages. After that you'll receive a positive moodlet and feel better for a while.


In Athletic skill journal you have your statistics: hours of cardio workout, hours of strength workout, distance jogged.


When you choose gossip interaction, you'll get a message with some gossip about one other Sim.


The babysitter is no more an old granny, but a male or female teenager.


Full time jobs, for adults: Science, Business, Journalism, Professional Sport, Military, Music, Law Enforcement, Medical, Criminal, Political, Culinary.


Part time jobs, for teens, adults and elders: bookstore clerk, grocery store clerk, Spa receptionist, Spa specialist, Burial specialist.


At the stadium you can see concerts and games.


You can tour the city hall, but you cannot follow your Sim inside.


To have a playable ghost, you should resurrect a died sim. If you decide to have a baby with a ghost, he will be a ghost baby.


Yesterday I joined CAS tips and tricks. Sims are more realistic and there are tons of sliders to modify their appearance. They showed us some great screenshots, with perfect shades. The good news is that they made them directly in the game, they didn't used any external tool to make Sims more realistic, like they used to do for Sims 2 (expecially for packages). About custom content, you cannot modify Alphas by default, but the CAS guru said that hackers would be able to do it.


We don't have a new race, but there are ghosts and you can have babies with them.


If you have many people in your family, then you'll start with more than 20.000 simoleons.


Good Sims can donate to various associations, like Kleptos anonymous. Evil Sims can donate to undermine those associations. For example, my evil Sim had the option to donate to undermine Underprivileged Llama.


Example of interactions evil sims can do: evil shower, evil slumber, steal candy from a baby and scare baby(!!!).


Furniture: highchair, potty, xylophone, crib (like the one we had in The Sims 2), canopy crib, 3 toy boxes (they can also play inside them), Toy oven, Building blocks table and few other things. The changing table is no more there. You have to click on the toddler to change diaper or clothes.If you have the highchair, you can feed toddlers with the same food you prepare for the other family members, but you have to use the food processor before.


If you click on a toddler, you have those interactions: change diaper, change outfit, feed on floor, pick up, snuggle, teach to talk, potty train, tickle, teach to walk, toss in air. Some traits give you more interactions. For example, evil sims can scare babies.


Parties: to give a party, you should use the phone. Then a window will pops up and you'll have to choose the starting time, the dress code (formal, casual, swimwear) and the guests. I've been able to invite 8 people.


Services: firefighter, police and adoption services are free. Pay services: Babysitter ($25/hour), Pizza delivery($30), Repairman ($50/hour), Maid ($75/day), Magician ($400).


When you adopt a baby, you can choose the sex and the age (newborn, toddler, child).


If you click on a restaurant, you can choose to drink/eat there alone or with someone else. You cannot enter the restaurant with your sims, but you can see them if they eat outside.


You can become a partner of a business lot and share the profits. If you have enough money, you can own the entire lot. The owner can rename the place, fire people and collect money.


You can collect seeds, insects and rocks. You can unlock Collection Helper with lifetime happiness points. This tool you'll be able to locate collectible items on the map.


If you burn the stove, then you can replace it by clicking on it and choosing "replace". It costs simoleons, of course.


Example of Lifetime Rewards: fast metabolism, discount diner, join theatre events for free, Fertility treatment for twins and triplets, fast skill learning, vacation days, super attractive, teleportation.


The beverage machine is very cool. You can make tons of beverages similar to the ones you can find at Starbucks. For example, you can make White Chocolate Soy Frathuccino with Banana Swirl.


Sims with few Logic skills can browse the Galaxy with the telescope and discover celestial bodies. When my Sim found a planet, she received few simoleons and had the opportunity to name it. In Logic skill journal you can see a list with all the celestial bodies you discovered.


You can discover other sims' traits, job and partner while talking with them.


Frugal Sims can find coupons in the newspaper.


Computer Whiz Sims can do these interactions while using the PC: solve the unsolvable, play chess, hack and overclock.


If you tinker on some objects, you can get some upgrades, like fireproof, self cleaning and unbreackable.


While you play with a teenager, sometimes you can find a lifetime wish between his normal wishes. If you like one of those, you can lock it and it will become his lifetime wish.


Teenagers can get partime jobs by clicking on the business lots. They cannot join the normal careers. Elders and adults can get partime jobs too.


Kleptomaniac can swipe, but only if they are not watched.


Toddlers, Children and Teens get a new trait at their birthday. If children had a good childwood, then you can choose a trait. If not, the game will give them a random one.


School time: 9am-2pm for teens and 9am-3pm for children. Sims who have not completed their homeworks can stay school longer. Students performance is influenced by mood and homeworks. Students that sleep in class or cheat homeworks will receive detention and have to stay a school.


Sunset valley has been built before Pleasantview, founded by the Goth family and built up by the Landgraabs to be a quiet, peaceful town.


I visited the Graveyard and it has been so funny... There you can go fishing (!!!), visit the mausoleum, explore the catacombs and... get a partime job (so creepy!). While visiting the catacombs, you get many funny messages telling you what your Sim is doing there. When my Sim went out, she had a special seed in her inventory. You can probably find something special every time you visit that place. If you click on the tombstones, you can read or engrave epitaphs and mourn.


When you load the city, you'll see useful tips on the screen.


You can write novels with the PC. Writing is a new skill.


You don't have a skill panel with all your skills, like in the Sims 2. Skill names come up after you get the first skill point. Then, you can click on them and open a sort of journal with your updates about that skill.


I created a Sim with those traits: perfectionist, brave, daredevil, ambitious and Charismatic. Due to her daredevil trait, if I click on some objects, I don't get the normal interactions, but I get interactions like extreme nap, extreme sleep, read something extreme, play extreme videogame... that's so funny!


There are 2 inventories: personal inventory and family inventory. In this last one you can store objects when moving or redecoring. If you move you can choose to pack your furniture: you'll find it in the family inventory, ready to be placed in the new house.


If you interact with the newspaper, you can find discount classes to improve your skills.


During the game you can receive some messages noticing you about things that can be interesting for your sim, like stadium match, sales...


Jobs: you are paid per hour. When you get the job, you automatically get your boss in your relationship tab. If you interact with him, you can ask to increase your salary per hour or to get promoted. When you go to work, you can choose from a list what you will do that day. You can work hard (then your Sim will come back a bit tired), meet workmates (to know new people), talk with workmates (to increase relationship level... it's so easy in this way), do something special to impress your boss, sleep at your desk...


If you click on workplaces, you can have different interactions, like get a job, go to work, attend a class, visit it... If you receive an opportunity related to that particular building, you'll also get a special interaction needed to fulfill the opportunity,


To modify your town, you should click on Edit Town and then on Build/Buy button in city view. Then you can modify both community and residential lots. Some community lots, like parks and swimming pools, can be totally customized. For work places, you can only add few things outside.


You can change lot type from community to residential and from residential to community. If you do it with a working place, the building will disappear, but the exteriors and the basement will remain and you'll be able to build a house there. It's not clear what happens to the people that were working there...


You can edit community lot details (name and description)


Shop for groceries: a window will show up with all the ingredients you can buy. You can also buy ingredients per recipe. So, if you want to cook something special, you just have to choose the recipe: all the required ingredients will be added to your cart. You can also sell your vegetables. Foam bath, goldfish, candles, birthday cake and a toy duck can been bought there too.


To use the mobile phone, you have to enter your inventory. You can place a telephone in the house too.


You cannot buy clothes, but you can create up to 3 clothes per category, for every Sim.


Households can be merged, evicted and splitted.


You can greet other sims friendly or rudely.


Some traits give you special abilities. They can be useful to improve skills (Artistic and Athletic traits, for example) and to get special interactions (childish sims can play with toys. Mooch sims can ask for food...).


Toddlers cannot visit the city alone, they must be carried by an adult. Children can walk around the neighborhood alone.


We can move working buildings to other places.


All the Sims of the city evolve togheter, but if you want you can stop the aging or the story progression. In this way Sims that you don't control won't get married or evolve.


You can change the lifespan. Here are the different settings:
*Short (25 sims days)
*Normal (95 sims days)
*Long (200 sims days)
*Epic (1000 sims days).


We can set a different hair style for every clothing category.


Accessories (gloves, socks, eyeglasses, bracelets, earrings, shoes...) can be customized with Create a Style tool.


Elders have grey hairs by default, but we can change their colour if we want.


The biggest lot size is 64x64


Roofs: the autoroof option generates roofs automatically when you build a wall. You can also choose roof height.


You can drag walls to enlarge rooms. When you do it, all the objects attached to them move with the wall itself.


You can place objects wherever you want, you don't have to stick to tiles anymore.


Bushes can have random different sizes.


Stairs can be built over the hills and you can also set their width.


If you liked all of these facts, you may also want to keep your eye on The Sims Resource Site Blog. They have daily updates on tons of cool stuff from the Creator Camp going on right now. 


Pierre 1hugs 1tea 2thumb
you get 10 out of 10 for enthusiasm Pierre1 but good news is, is can the game be modified? and to what extent? nah not clothing recollours, game play is not good news, it's interesting,  we are all on this site because it's all about modding the game, filthy or clean, custom meshes, default replacements, custom animations, bahavior mods etc.otherwise the game is a waste of time for the great majority of us. just like the sims1 when it was first released, it was a cute diversion, a dolls house game, but that all changed when the mods and hacks came out. and as for the sims resource, well there many of us who have a less than positive opinion of that site.


Title: Re: Good news about the sims 3
Post by: MaryH on March 01, 2009, 11:24:52 pm
Who the hell says anyone who is a premier modder or creator is going to touch the damned thing?

We're not "owed" anything on Sims 3. If they don't want to do anything to improve the game, there ain't much you can do to change that. So you'd better pray to high heaven there are some mind-blowing mods and cheats that do get developed for this game or else it will really suck big time-as it is right now, I have major doubts about the ability of most computers to run this game without total wipeouts, even without Securom.
It's going to be very tricky to play a game that has so much not going for it, in my own opinion. Securom is one of many problems that are going to plague it into a fast oblivion.

New? Improved? Let's see it run before we "oooh and aah" and kiss EA's ass for their wonderful coding and greatly improved game engine. Guaranteed to destroy your harddrive faster than the speed of light is what I call it, and I'm not alone in that opinion.




Title: Re: Good news about the sims 3
Post by: roerzman on March 02, 2009, 02:27:07 am
modding to whatever extent appears a real possibility, why else would TSR. go to the extent of developing the tsr installation wizard. by subscription only of course, they seem to have a lot more info. about the makeup of the game than annyone else??
that brings us back to the old rumor about custom content on a pay for basis.
they, TSR. also devote a whole page to the evils and wrongs of the no cd hack??
why would a site that deals in custom content suddenly have such strong views about getting around drm?
and last but not least, a lot of the modders who attended the creators camp were from tsr.


Title: Re: Good news about the sims 3
Post by: simpleprincess on March 02, 2009, 04:51:18 am
Did no-one come from here at the creators camp then? there are some very talented people on here.


Title: Re: Good news about the sims 3
Post by: roerzman on March 02, 2009, 05:49:45 am
i doubt it. check a site called paysite debates, it'll give some more insight into what's going down, and you'll begin to understand just why i wanna throw up whenever TSR. is mentioned in any positive way.


Title: Re: Good news about the sims 3
Post by: SouthernBelle82 on March 28, 2009, 12:00:10 am
The more I hear about the Sims 3 the more excited I get.  I'm only sad I have to wait until June now. ARGH!  But it'll go by fast.  :) I love some of the new features that take it more realistic to life like taking pics with your cell (I do that all the time!) and being able to not invite friends over.  I've seen the pics of the sky changes and some of them are so beautiful like the sunset.



Title: Re: Good news about the sims 3
Post by: Feisty32 on March 28, 2009, 12:20:16 am
that part about the ghosts and having babies with them that's just disturbing and creepy.just what i read there about the stuff i am definately not buying it i'll stick with the sims 2 and i'm happy with that so and that's what counts. *hums the twilight zone theme*



but my fellow simmers you have my support and best wishes there's no better people that i like talking to then my fellow simmers i am loyal like that. ;D :D 


Title: Re: Good news about the sims 3
Post by: Paden on March 28, 2009, 12:24:51 am
Please check out Reclaim Your Game and the PRISM for accurate reportings on what kind of DRM and restrictions will be applied to the game. As it is, it sounds like there is a total lock down on what is allowed for anything. Don't want it, won't get it. I'm content with all the great stuff our talented modders and designers have made for the present game. Thank you and have a nice day.


Title: Re: Good news about the sims 3
Post by: roerzman on March 28, 2009, 09:05:56 am
Thanks for that Paden. I read the sims 3 EULA, very interesting, no reverse engineering, no anything,I certainly wont be buying it then.


Title: Re: Good news about the sims 3
Post by: Feisty32 on March 28, 2009, 12:56:14 pm
that is just a shame how EA is having this attitude about not being able to make cc woo doggie this is gonna bite them right in the butt. :'( :-\


Title: Re: Good news about the sims 3
Post by: Feisty32 on March 28, 2009, 06:55:01 pm
In the interests of presenting a more BALANCED picture to counter this obvious TSR propaganda, here's the BAD news:

1. You can haz SecuROM! Not only will it attempt to phone home every time you play the game, but it STILL wants the CD!
2. No Insimenator! All information available indicates that TS3 will be considerably more locked down, so you can kiss your Insimenator-type object goodbye. It's the EAxis way or no way! So while familiar forms of tedium which have long since been hacked out of TS2 may be gone from TS3, you're stuck with all-new tedium!

Still want to buy it?

a) Many of the active topics on this forum are full of complaints. This "TSR propaganda" isn't an attempt to glorify a military coup, it's "Hey! There's some cool stuff in there!" balancing the "IT WILL SUCK DO NOT BUYZ IT EVERYTHING EA DOES IS EVIL AND BUGGY AND UGLY."
b) All right, I agree, SecuROM is composed of equal parts suck and hatred. Why haven't we made a petition yet?
c) The InSIMenator and all the mods we know and love took a little time to release. Besides, it's not like playing vanilla is a crime against the Internet. Millions do it every day. I like my damn tedium sometimes. That said, I'm sure it will be a godly, mind-blowing masterpiece after you get your keys on it, no sarcasm.

after you get your keys on it? no not happening hanomaru however i respect your opinion i am very happy for my fellow simmers who are getting it and i support and i wish the best of luck to those who do get it those sims are ugly to the core and i'm not wasting money on a game that could probably destroy my computer EA lost my trust and respect when they started using securom i'm just speaking my opinion and being nice about it also. but people do have the right to speak their feelings about it like i said i respect your opinion hanomaru. ;D


Title: Re: Good news about the sims 3
Post by: mellany on April 10, 2009, 11:35:46 am
Thanks for the news Pierre1 ! I am excited about the game even more now.
But I have a question, what exactly is Securom because its making me having second thoughts on the game because I don't need anything thats gonna mess up my computer 1nails


Title: Re: Good news about the sims 3
Post by: Roxy2004 on April 10, 2009, 01:59:36 pm
This is site explains what securom is for us non-techie people.  http://reclaimyourgame.com/index.php?option=com_content&view=article&id=42&Itemid=6 

On the BBS this simmer gives a very eloquent explaination of it http://bbs.thesims2.ea.com/community/bbs/messages.php?threadID=e3e857ab7b70f8783ec712dd60cbf650&directoryID=21&startRow=1&openItemID=item.21,root.1,item.61,item.104,item.41,item.127,item.23#adbe8779d73df215f96d01631507b109


Title: Re: Good news about the sims 3
Post by: mellany on April 12, 2009, 03:56:20 pm
thank you Roxy2004 !


Title: Re: Good news about the sims 3
Post by: hardwaretoad on April 12, 2009, 05:05:19 pm
I find it interesting that the only subject at their TS3 site that doesn't have a working link in it is the one regarding SecuROM, just a message telling you to read Rod Humble's letter about it, with no direction to said letter. Says enough to me right there...  1coffee


Title: Re: Good news about the sims 3
Post by: kinnika on April 15, 2009, 08:56:15 am
Hm, now looking over the list has definitely confirmed in my mind that not paying money for the game is best.

No offense, but I still see it as somewhat a waste.

While some of those things are really cool (zooming in & out on catalog items, seeing different types of skies, being able to customize your tombstones, being able to walk around more, the whole pregnancy situation), I don't think that those things outweigh all the stuff that 1 - We already can do in the Sims 2 with certain EP's (part-time jobs don't interfere with school, sims in a bad mood are already less likely to listen to your commands, moving out and taking furniture, along with others on the list), and 2 - We can already do with mods (at least the majority of the list I can do now including keeping furniture at the house at move-out, seeing babies' motive bars, you can have a ghosts' baby, and many others on the list) 3 - The changes that I simply don't like including the fact that you can't add on to an already placed lot - residential or business, or the fact that stairs can be up to 8 tiles wide?! Not mentioning that they wiped out toddler furniture and other little things and I really don't like how the Sims look. Honestly, like I said in the last post "Who's going to get the Sims 3", I don't see that much of a difference between the two games, other than a few things.

I don't know. I don't mean to be argumentative, but I can do most of what's on that list now with modifications, my InSimenator and cheats.

Just giving another viewpoint to this, especially to those who are having financial hardship during this recession - I really don't think you'd be missing out much.


Title: Re: Good news about the sims 3
Post by: Magicflute on April 15, 2009, 09:19:41 am
^ True story. I do love mods.  ;D

The main thing that is keeping me interested in it is that the sims will actually take care of themselves. The fact that I could make people and actually sit back and watch them do what I want them to without controlling them ... that's pretty sweet. Other than that though, I agree 100%. Sims 2 is so incredibly awesome, especially now that the community has modified it so much. I think if people choose to stick with it, they definitely won't be going wrong.

Now let's just hope there's no SecurROM to mess up my computer for those of us that actually do get the game ...


Title: Re: Good news about the sims 3
Post by: motherspet on April 28, 2009, 09:57:16 pm
After reading the whole thread I find it interesting that nobody mention anything about a censor blur. Will our adult sims look like barbies again? Can one have skinny sims and "hulky" ones? I also would like to know more about interaction with babies and toddlers. Can a mother/father sit down to bottle feed? Can I sit on a couch to read to my toddler? My fun in playing the Sims is the family life. I would habe to know a lot more before I would even consider buying the game. But thank you to everybody who so far has given us an insight to Soms 3.


Title: Re: Good news about the sims 3
Post by: roerzman on April 29, 2009, 04:34:43 am
Removing the censor blur and default replacement skins were two questions I asked  Mr. Pescado on the adult site. Nobody has touched on that one yet, so we can safely assume that EA has put that one on the no no list as well.


Title: Re: Good news about the sims 3
Post by: J. M. Pescado on May 01, 2009, 06:02:40 pm
The main thing that is keeping me interested in it is that the sims will actually take care of themselves.
They said that same bullshit for TS2, too. We all know that wasn't TRUE. In fact, they were saying this in TS3 at the same time their sims were peeing on the floor...so, yeah, I call USDA Grade A BS.


Title: Re: Good news about the sims 3
Post by: roerzman on May 01, 2009, 11:47:32 pm
I find it interesting that the only subject at their TS3 site that doesn't have a working link in it is the one regarding SecuROM, just a message telling you to read Rod Humble's letter about it, with no direction to said letter. Says enough to me right there...  1coffee
With such things as Tech. Protection Measures and having to register the game in order to install CC. either from the exchange, sims point or sims store, via download manager not to mention sims 3 launcher, who needs securom ?


Title: Re: Good news about the sims 3
Post by: James on May 02, 2009, 01:18:58 pm
Excellent information!


Title: Re: Good news about the sims 3
Post by: kaoz666 on May 02, 2009, 04:56:50 pm
I have to say in all honesty with everything that's been revealed about the game, I'm still not convinced, nor impressed by TS3. The CC issue is still the biggest turn off for me. CC is what makes the game for me. I like being able to import all kinds of objects, outfits and accessories to my hoods hassle free with NO middle man. Having to register your game to access CC is a crap idea. How many of us actually registered our original copy of TS2? My sentiments exactly. It's a shameless ploy by EA to insure that the pirates can't access CC, but at the same time a means for them to whore all kinds of other needless info to our inboxes, or worse...having our personal info on file if it's a process where you have to input your name and address in registering your game. Bad move. Don't get me wrong, the new bells and whistles sound great, and for a new user looking to get into the game it sounds like it'll be a great experience. But for me, and I can assume most people like me who have logged in YEARS of gameplay on TS2, there's not enough to make me buy TS3. Not even with the potential EPs that'll come down the pipe for the game. There are just way to many glaring issues I have with CC and EA making it less about playing the game how "you" want to play it and how they want it to be played. TS2 is and as it seems will be my definitive Sims title. Let's just hope 8 years from now they don't muck up TS4, if there even is a TS4.


Title: Re: Good news about the sims 3
Post by: roerzman on May 02, 2009, 06:51:31 pm
Sims 2 once installed becomes your game. to do with as you please, you can nearly satisfy your every whim and fantasy in the game, you can make your sims look as you please.
You will not have that luxury in sims 3.
You will get your cc. via EA. or their affiliates mostly created by their FAs. You will have a choise between the run of the mill junk or become a VIP. (keep your credit card handy.)


Title: Re: Good news about the sims 3
Post by: noretus on May 03, 2009, 01:33:50 am
Didn't Parsimous Kate say in her blog ( which has now vanished into the internets ) that custom content is stored and can be shared the same way as in Sims 2?
Do you have any reliable sources that say that custom content is only available via the Exchange site? I've not seen or heard anything of the sort. Except the speculations on this site.


Title: Re: Good news about the sims 3
Post by: J. M. Pescado on May 03, 2009, 12:29:42 pm
The available evidence suggests that this will continue to be the case and the exchange will work more or less in the same annoying manner it did before.


Title: Re: Good news about the sims 3
Post by: noretus on May 03, 2009, 03:27:54 pm
The available evidence suggests that this will continue to be the case and the exchange will work more or less in the same annoying manner it did before.

Source, or do you know because of your learnings ;D


Title: Re: Good news about the sims 3
Post by: Ali on May 04, 2009, 07:27:32 am
noretus, see this page here (http://thesims3.ea.com/view/pages/newsItem.jsp?item=1860260443) from the UK site:

Quote
The Exchange: Building off of The Sims 2 Exchange’s success of more than 100M downloads, The Sims 3 Exchange highlights featured items, most popular downloads, powerful search and browser capabilities, along with giving players the ability to see what other players are recommending



Title: Re: Good news about the sims 3
Post by: noretus on May 04, 2009, 12:22:17 pm
noretus, see this page here (http://thesims3.ea.com/view/pages/newsItem.jsp?item=1860260443) from the UK site:

Quote
The Exchange: Building off of The Sims 2 Exchange’s success of more than 100M downloads, The Sims 3 Exchange highlights featured items, most popular downloads, powerful search and browser capabilities, along with giving players the ability to see what other players are recommending



Um, maybe I'm missing something but how does that equal to custom content being only available through the Exchange? There will be Sims 3 Exchange, this does not surprise me and I bet it'll be as crappy as in Sims 2 but I don't see anything that says it would be the only site in the internets that allows the sharing of CC.


Title: Re: Good news about the sims 3
Post by: frtingkat on May 08, 2009, 10:09:50 pm
I find it really sad that there is such an uproar about custom content instead of excitement about the release. Of course there's going to be a lag for cc release. And if you hackers, mods, and cheat geniuses are so complacent that you won't try the new game, enjoy playing the same game, the same way, until the end of time. We won't miss you.

But to those of you who are dying for a new challenge, Sims3 presents a whole new level, not the same old same old. How cool is it that we can go outside and interact with the world? It's COOL. It's ok to think so! That why we all play this game. Getting snobby and bitter about the fact that EA wants to make money on an intellectual property that they have invested millions of dollars in perfecting won't change the fact that it's FUN to play. It won't change the fact that we shouldn't be buying pirated copies if we want the Sims to thrive.

Could EA make it easier to get cc to us faster? Sure. Are there always going to be issues with game play? Of course. Does EA consistently create better products for us? Didn't game play and graphics satisfaction increase exponentially from the original SIMs to the release of SIMs2? To think that SIMs2 is the pinnacle of what EA can do for us is crazy!

That's my two cents. Commence the trash talk now.


Title: Re: Good news about the sims 3
Post by: MaryH on May 08, 2009, 10:24:57 pm
Not to "trash talk" anything-but be forwarned: EA is famous for not delivering on their promises. All the videos released prior to Sims 2 were full of things we never got at release, or in later EP's.

I don't know if this is the case with Sims 3, but I am not going to hold my breath over anything they deliver.
We will see shortly if it lives up to the hype. Until we get a few weeks of actual playing by actual players we are all going to be speculating about it.

But, remember this: the reason Sims 2 is so wildly popular is that EA was not controlling every single bit of code to make it near impossible to mod the game. From what I've heard, this has changed to the point where a few prominent modders are not optimistic about the chances they will have to do anything to improve it.

There will be no Insimenator, and no SimPE for this game. Until someone decides to create those types of mods, and more, we will be at the mercy of EA and their selected creators to import things into the game.

If it had not been for so many talented and dedicated people who made it their mission to improve game play, Sims 2 would have been a very shallow, empty shell.

But I seriously doubt that Sims 2 will die a very natural death-there are many people who are playing it and have given a pass on Sims 3 for a variety of reasons.

If you enjoy it, and can play it properly, more power to you. Enjoy the game.


Title: Re: Good news about the sims 3
Post by: kaoz666 on May 08, 2009, 10:56:07 pm
I find it really sad that there is such an uproar about custom content instead of excitement about the release. Of course there's going to be a lag for cc release. And if you hackers, mods, and cheat geniuses are so complacent that you won't try the new game, enjoy playing the same game, the same way, until the end of time. We won't miss you.

But to those of you who are dying for a new challenge, Sims3 presents a whole new level, not the same old same old. How cool is it that we can go outside and interact with the world? It's COOL. It's ok to think so! That why we all play this game. Getting snobby and bitter about the fact that EA wants to make money on an intellectual property that they have invested millions of dollars in perfecting won't change the fact that it's FUN to play. It won't change the fact that we shouldn't be buying pirated copies if we want the Sims to thrive.

Could EA make it easier to get cc to us faster? Sure. Are there always going to be issues with game play? Of course. Does EA consistently create better products for us? Didn't game play and graphics satisfaction increase exponentially from the original SIMs to the release of SIMs2? To think that SIMs2 is the pinnacle of what EA can do for us is crazy!

That's my two cents. Commence the trash talk now.

Way to almost make a poignant post with your 1st entry. Crying shame in the end you sound like a misinformed fanboy. Wait, I guess that make you a misinformed fanboy. Because if you knew anything about The Sims or the community as a whole, you'd know that CC is the driving force behind the game. In one shape form or fashion, all Sims 2 Players have custom content. Be it clothing, genetics, furniture, objects, hacks...whatever. Even the person who doesn't have a single downloaded object from any sight, but all EPs and SPs has CC, all be it their CC comes by way of EA directly. So yes, people are going to get up in arms when CC for all this time on TS2 has been relatively "Royalty Free" (Aside from paysites of course) into having to pay to get CC at large for TS3. Next time look at the whole picture of the gernal mindset of everyone instead of passing a misinformed and rather empty headed assumption. Kinda makes you look like you just typed your response for the same of seeing you name on the board for the 1st (And probably last) time. ;)


Title: Re: Good news about the sims 3
Post by: SimGirl20 on May 08, 2009, 11:30:38 pm
Ah sorry I had a good laugh out of that post there frtingkat, no offence but you almost sound like one of EA's lackeys lmfao!


Title: Re: Good news about the sims 3
Post by: Zggs on May 09, 2009, 10:39:42 pm
Personally some of you such as kaoz666 are being a bit rude to those who do want to purchase and play TS3.  There is no need to go around calling someone a misinformed fanboy.  It irks me to the core and I don't care what you say in reply.  You can call me a bitch for all I care but just because you're boycotting TS3 doesn't mean you have to insinuate that everyone who isn't boycotting TS3 is a mindless stupid person.


Title: Re: Good news about the sims 3
Post by: Tenshii~Akari on May 09, 2009, 11:08:35 pm
How about we keep it respectful, folks.  It's been shown plenty of times that everyone can state an opinion without having to resort name calling or character assassination of other users, so there's no need to start it up now.  I'd hate to have to lock this thread if it keeps up.  :P 


Title: Re: Good news about the sims 3
Post by: Zggs on May 09, 2009, 11:52:27 pm
Sorry I just felt it was rude and stated so but I don't intend start namecalling anyone.  I don't want to cause trouble.


Title: Re: Good news about the sims 3
Post by: kaoz666 on May 10, 2009, 12:19:57 am
Personally some of you such as kaoz666 are being a bit rude to those who do want to purchase and play TS3.  There is no need to go around calling someone a misinformed fanboy.  It irks me to the core and I don't care what you say in reply.  You can call me a bitch for all I care but just because you're boycotting TS3 doesn't mean you have to insinuate that everyone who isn't boycotting TS3 is a mindless stupid person.

I don't have to call you anything. This response already tells me, and anyone else who reads it exactly what you are. You've done my work for me. And further more, I'm not boycotting TS3. I'm putting out the reality behind the release and how flawed EAs approach has been of it to date, just like when they release any other high profile title. Maybe you should actually read a post and get the full facts behind it before you "retaliate". And the line about not caring what I say in reply? Nice try at reverse psychology. ;) I predicated my comment with constructive info to follow up. You made an angry "fanboyish" reply to a comment that wasn't even directed to you that ended up getting a mods attention. "If it don't apply, let it fly." I'll leave it at that.


Title: Re: Good news about the sims 3
Post by: Zggs on May 10, 2009, 12:37:27 am
No, you're wrong.  I was teased when I was younger and called names and so when someone calls someone else a name I feel it to be wrong.  I know the comment was not directed at me but due to my childhood I stand up for others.  And believe me I read posts and perhaps it was good that the mod looked at this as we're supposed to treat others with respect and if you realized I didn't call anyone a name like you did.


Title: Re: Good news about the sims 3
Post by: Jenna on May 10, 2009, 01:45:38 am
I'd hate to have to lock this thread if it keeps up.  :P 

You'll have to wrestle me first for that privilege, Tenshii. :P

...and just to reinforce what Tenshii said, you're all going to behave yourselves here. I'm rather fond of opening up many a can of whoop-arse. ;D


Title: Re: Good news about the sims 3
Post by: Tenshii~Akari on May 10, 2009, 08:33:49 am
*dons wrestler's mask*  Guess I'd better keep on my toes then.  ;D

And to clarify, no, I was not directing what I said towards one particular person.  That applies to everyone.  It'd be best to either drop the matter or handle it civilly through PM.  Preferably the former.


Title: Re: Good news about the sims 3
Post by: Paden on May 10, 2009, 10:36:33 am
I'd have to agree with the other two staff members. If things in this thread are not kept civil I'LL lock the bloody thing myself and if you don't like that idea, then tone it down and keep your vitriol to yourself. If y'all feel the need to flame, go somewhere else, we don't want it here.


Title: Re: Good news about the sims 3
Post by: kaoz666 on May 10, 2009, 10:51:31 am
Just so I can clear this up, I call 'em like I see 'em. If you of my comments Zggs as being hostile or derogatory, of which anyone with an objective outlook on things wouldn't, you've got options. One of them is not reading it. ;) Divert your attention to another post in the thread and make that your subject of response. Just because you're sensitive about how I choose to rebut to a onesided comment doesn't mean I have to sugarcoat what I have to say so that the pill goes down easier. We're all adults here (well...most of us, I know teens and tweens frequent the board as well) and if a person can't take a little heat in a post, (Despite yet again the fact my initial comment wasn't even directed to, at or about you) you really shouldn't be posting on a forum. But that's just my opinion, and opinions are like Index Fingers, everyone on the planet has at least one. That's the last I'll say about this subject and in this thread in general. I made my point, and I'll leave it at face value. What you do with it is your business, not mines. Apologies of Tenshii, Jenna and Paden for stirring up a little heat. I'm just not the type of dude that mince's his words.


Title: Re: Good news about the sims 3
Post by: Zggs on May 10, 2009, 10:53:56 pm
I'd have to agree with the other two staff members. If things in this thread are not kept civil I'LL lock the bloody thing myself and if you don't like that idea, then tone it down and keep your vitriol to yourself. If y'all feel the need to flame, go somewhere else, we don't want it here.

Sorry.  I won't come back here and post so there's no more arguments.


Title: Re: Good news about the sims 3
Post by: frtingkat on May 11, 2009, 01:53:27 pm

if you knew anything about The Sims or the community as a whole, you'd know that CC is the driving force behind the game. In one shape form or fashion, all Sims 2 Players have custom content. Be it clothing, genetics, furniture, objects, hacks...whatever. Even the person who doesn't have a single downloaded object from any sight, but all EPs and SPs has CC, all be it their CC comes by way of EA directly. So yes, people are going to get up in arms when CC for all this time on TS2 has been relatively "Royalty Free" (Aside from paysites of course) into having to pay to get CC at large for TS3. Next time look at the whole picture of the gernal mindset of everyone instead of passing a misinformed and rather empty headed assumption.

I was under the "empty headed assumption" that these games are supposed to be fun. That we all played them for a diversion from our every day lives. Maybe for one person that means playing the game vanilla style with no add-ons, or maybe it means customizing every single item, action, and character until the game you're playing doesn't even resemble the original release. I don't care which one it is. I personally use a few add-ons to speed up game play and make it easier.

My point was that it's kinda sad that the snarky, close-minded, holier-than-thou attitude of some players/posters had to take over a thread that was full of joy and excitement over the new features. Now I'm part of that. It's frustrating.  :-\

Stop whining about not being able to mod a game that hasn't even been released and figure out how to do it instead. I know you can. I have faith in the Sims community and I appreciate every piece of custom content and every hack I've ever downloaded. But I don't feel that I'm entitled to them or that EA/Maxis owes me the ability to hack their games. It's their right to "protect" their product from hackers. It's the hackers' jobs to get around that.


Title: Re: Good news about the sims 3
Post by: kaoz666 on May 11, 2009, 02:43:32 pm
That's where you appear to be just a lil' mis-informed. There's a difference between "Hacking" and "Modding". Hacking is accessing the internal code of the game and using it to create such things as no CD cracks and .Iso files. Modding is importing custom meshes, textures, altering UI Behaviors so that sims in game do or don't do certain things, ETC. My concern is the lack of support for modders like myself. NOT hackers. If you take that as whining as you so eloquently put it, you should get your facts straight, cuz it's plain as day that I'm not the only one with that concern. Every mod you see on TS2 is result of the game being as I mention in several posts Open Source software. TS3 is closed source, and thus copyright protected. I could easily mod the game to do what I want. I'd just never be able to publicly distribute my altered code because it's copyrighted. THAT'S where the concern is. Because of their want to safeguard their software from pirates, they've alienated all the modders who do things the RIGHT way, for the sake of improving the game that they purchased legally. Do you think such programs as SimPE and Simpose2 are hacker responsible? Nope. They're tolls created using the OPEN SOURCE coding of TS2 to be useful and LEGAL means to modify the game to a user's specific tastes. With the coding being closed sourced for TS3 (And I'm not even sure it is, but all signs point towards it being the case) it doesn't make the code inaccessible, it just makes it harder to access, and illegal to distribute. Meaning that a SimPE3 or an Simpose3 will most likely never happen, nor will such tools as say Decorgal's pose boxes or even something as simple as Gunmod's camera mods. Simple stuff that make the game better will not be able to be distributed legally because of EA's wanton need to protect their copyright from HACKERS. There you have a post with factual and accurate info, do try to counter with something poignant, eh?


Title: Re: Good news about the sims 3
Post by: caffeinated.joy on May 11, 2009, 03:34:39 pm
Or, kaoz666, you could try not calling everyone who has a different opinion than you a misinformed fanboy.

I, for one, am getting sick of this arguement.

As to your statement that "everyone" has cc, no they don't. I personally know two people who play the game with no custom clothes, hair, furniture or mods. They play the game as is, completely vanilla with no downloaded content whatsoever and love it. I remember a time when I enjoyed the game like that. 

A lot of people seem to be judging the game before it's even out. Sure, you have a right to be disappointed that you can't modify the game as we could with S1 and can with S2, but that doesn't automatically make it a lousy game. EA might just surprise us. I'm not holding my breath, but I'm willing to reserve passing judgement until I've actually seen the game.

Now... please play nice, agree to disagree, or I will send you to your respective corners.


Title: Re: Good news about the sims 3
Post by: kaoz666 on May 11, 2009, 04:56:38 pm
I never said the game was going to be lousy. It's impossible for EA not to turn a profit, this IS EA after all. We don't call them "The Evil Empire" in the video gaming industry for nothing. (For the record, my knowledge of practices on releases, software and the like come from me actually working in the gaming industry, not for a developer, but a publisher.) My Fanboy comment was made in response to the overall air of his response, which came off fanboyish. And the CC Comment was a generalized comment. Like I said in a previous post "If it don't apply, let it fly". Seems we have way to many sensitive people on here. So rather then offer my opinion and hurt someone's feelings, I'll bow out of this thread. Anything else I could say would be beating a dead horse. My point was made, and it was received...in both positive and negative ways.


Title: Re: Good news about the sims 3
Post by: roerzman on May 11, 2009, 06:00:32 pm
You certainly covered the lot there kaoz666. One other thing that should be clarified is CC. that the creator tags as not to be redistributed. That means exactly that.
EA. will recognise the individual creators copyright and if you are caught sharing they will kick you out. (the exchange and all that other rot)


Title: Re: Good news about the sims 3
Post by: Jenna on May 11, 2009, 11:05:06 pm
I think this thread has run its course, and personally, I'm getting sick of every TS3 thread going rabid. Consider this pooch put down.


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