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Simmers' Paradise => Content Creation & Recoloring Help => Topic started by: XPTL297 on March 28, 2009, 05:41:00 am



Title: Glass from Aquaria
Post by: XPTL297 on March 28, 2009, 05:41:00 am
I'm needing help to take out a piece of glass from the huge aquarium. I'm just interested on the shaders inside the aquarium to live up the sea flood on a non beach lot. I placed a big picture together with the object that I cloned to show what I mean. I need the clone because I wish a cheap version, just the fishes and sea flora. The clone contains the mesh.
Has anyone got the shaders from Seasons? I tried to clone the fishes but they are spread on many different meshes once they are placed on the lake, fished, eaten, sold and stuck on the wall. Of course I failed.  ;D


Title: Re: Glass from Aquaria
Post by: BlooM on March 29, 2009, 02:13:22 pm
maybe this is wat you had in mind.
removed some parts of the meshgroup.
Also deleted the parts in the shape file/meshfile and some txmt's.
Also deleted a link in the gmdn file.
If it doesn't work anymore, then i made a mistake.
You then should extract the gmdc and simply import(switch) it in your previous package.

if you only want fishes i suggest you take Marvine's package as base:
http://www.insimenator.org/index.php/topic,72928.0.html (http://www.insimenator.org/index.php/topic,72928.0.html)


Title: Re: Glass from Aquaria
Post by: XPTL297 on March 30, 2009, 02:26:04 am
Thanks bunches, Bloom. I always have problems when it deals on glasses. I tried to eliminate the glass from the GMDC, shape and gmnd but whatever I did, the glass was still there.
Thanks also for the link to Marvine. After some search, I found out that I had the fish shaders in my inventar, but lately it has been very delayed to organize the files. I'm still organizing the files from 2007 and we had been downloading almost everyday then (uff!)
I need links more than anyone else or I find nothing self.


Title: Re: Glass from Aquaria
Post by: BlooM on March 30, 2009, 05:48:03 am
yes, that glass was part of the sea flora.
Had to extract the mesh and delete them within milkshape.


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