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Simmers' Paradise => Content Creation & Recoloring Help => Topic started by: akihiro on August 01, 2010, 10:20:26 am



Title: Animated Object with a Created skeleton HELP PLEASE! D:
Post by: akihiro on August 01, 2010, 10:20:26 am
Hi all First I'd like to say that I've seen

Echo's custom Object Animation Tutorialhttp://www.modthesims.info/showthread.php?t=239160 (http://www.modthesims.info/showthread.php?t=239160)

But i got a problem maybe it wasn't really enough for me to understand how i could Export this AlbumBook + The created Skeleton i did for it and have it working in SimPE with all the hierachy and stuff.

(http://img441.imageshack.us/img441/7058/26246915.jpg) (http://img441.imageshack.us/i/26246915.jpg/)

(http://img826.imageshack.us/img826/6283/66812661.jpg) (http://img826.imageshack.us/i/66812661.jpg/)


Animation mode:
(http://img835.imageshack.us/img835/3897/75740273.jpg) (http://img835.imageshack.us/i/75740273.jpg/)


There is also this problem, that pops up when i export with the Unimesh Exporter: ERR: No quaternion values stored
(http://img815.imageshack.us/img815/6875/80578409.jpg) (http://img815.imageshack.us/i/80578409.jpg/)

So yeah i went to do some research of this problem there at mts
and i see that the problem was that there were numbers missing in the bones comments: all of them are empty.
And these make the skeleton shape in SimPE.

(http://img836.imageshack.us/img836/2673/84775507.jpg) (http://img836.imageshack.us/i/84775507.jpg/)

So yeah if someone there could help me having this object working & with the capacity of being animated  in game id be so greatful!

Thanks Again!


Title: Re: Animated Object with a Created skeleton HELP PLEASE! D:
Post by: BlooM on August 01, 2010, 09:13:15 pm
If i understand correctly you making a object that has a selfmade skeleton?
This has never been done before and i doubt if you get it working....

you should atleast start with a excisting skeleton/object as far as i know.


Title: Re: Animated Object with a Created skeleton HELP PLEASE! D:
Post by: akihiro on August 02, 2010, 11:09:24 am
If i understand correctly you making a object that has a selfmade skeleton?
This has never been done before and i doubt if you get it working....

you should atleast start with a excisting skeleton/object as far as i know.


Oh i think i found a tutorial whic hexplains how to create your own skeleton!
But whoa hits way confusing -_-
http://www.modthesims.info/showthread.php?t=270622


SimplePortal 2.1.1